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本模型是关于不同材质纹理法线墙苔渲染着色器3D模型,大小:2 MB,可调整替换很多细节,供广大设计师学习使用。需要使用软件:DAZ Studio或者Poser 。CG数据库整理。
使用方法1:安装DAZ Studio软件,直接将Content下的文件复制DAZ的资源库My DAZ 3D Library里面,安装完后(重启软件)可直接在Content Library里面调用!模型都可以输出为Maya等其他软件使用格式!
使用方法2:把 IM 开头的 zip 包下载下来后放到同一个文件夹内, 打开DIM→Settings→Downloads, 把 Download to 改为放 zip 的文件夹, 点击 Accept, DIM会自动识别素材包, 安装时DIM会自动更新素材数据库, 安装好后可以直接在 Smart Content 或 Content Library 中调用。
如不能完整打开模型,看下面英文说明是否需要基础模型组:
如需要Genesis 8 Female(s)基础模型组,请点击这里!
如需要Genesis 3 Female(s)基础模型组,请点击这里!
DAZ Studio是DAZ3d公司出品的一款3D造型应用软件,使用DAZ Studio,用户能轻易地创造美好的数字艺术. 用户可以使用这个软件在人,动物,车辆,建筑物,道具,配件和创造数字场景。 DAZ3D公司是他为Poser开发的大量可编辑三维人物造型库开始的。在经过几年的造型库开发的技术积累。DAZ3D推出了自己的三维人物动画软件DAZ Studio。
DAZ Studio拥有一个可以编辑的骨骼系统,大多数功能通过参数盘很容易操作。DAZ Studio的材质编辑允许用户改变属性,编辑的材质属性有表面颜色,表面贴图,凹凸贴图,透明贴图,位移贴图等。不但支持本身的DZ格式并且支持OBJ和PZ3格式的输出。DAZ Studio的渲染采用DNASOFT公司技术,并且支持业界著名的Renderman渲染器,渲染的质量速度都不错。
DAZ Studio是一个独特的艺术和动画设计工具,可选用虚拟人物,动物,道具,车辆,配件,环境等等元素。只要选择你需要的主题及设置,配置元素,设置光线效果,就可以创造出美丽艺术品。继承了前版的优势,DAZ Studio 4使用了一个新UI,并且更加易于使用。在应用程序中包括视频教程用于帮助用户使用,还有许多提高创作的技术创新。
Compatible Software: DAZ Studio 4.10
Install Types:
Daz Connect Install Manager Manual Install
Details
Iray Shader
PBR Roughness/Metalness Workflow
2 Layer Blend with Full Texture Map Support
- Albedo Map
- Roughness Map
- Metallicity Map
- Normal Map
- Opacity Map
- Emissive Map
- Displacement Map
Independent UV control for every layer.
- Tiling
- Translation/Offset
- Rotation
2 Mask Blending for maximum flexibility.
- Mask 1 allows you to specify areas of localized detailed such as the cracks or exposed surfaces you want to blend to.
- Mask 2 allows you to specify a larger pattern with independent UV controls.
- The combination of both masks gives you a unique fully controlled blend
Additional Discoloration Layer
- Allows you to add directional grime without having to bake it into your texture.
- Use the discoloration to further break up any repetition in your textures and add detail such as dripping water, paint or grunge.
- Separate UV control allows you to adjust the discoloration independent of your textures.
Shader Usage
- When creating your own scenes, use these shaders to create unique variation without creating multiple versions of a texture.
- Tile small textures across large scenes by blending textures together to avoid repetition.
- Change the look of products you own by adding additional layers without affecting the original textures.
- Mix textures from multiple products together non-destructively.
Detailed User Guide
- Detailed descriptions and guidelines for how to use the shader and the pbr workflow.
3 shaders are included.
- 2 Layer Blend Shader + Discoloration
- 1 Layer Blend Shader + Discoloration - For when you only need 1 set of textures but want to add some discoloration.
- Simplified Shader - Simple PBR shader without extra features for when you just need 1 set of textures.
Texture examples shown are only intended to demonstrate the capabilities of the shader and are not included in this product.
Please note the following technical limitations before purchasing this product.
- Displacement can only be used on the bottom layer and does not respect the blend mask. This means that while it looks great for situations like moss on brick where you don't mind seeing the brick, you should turn off displacement in situations where you have a noisy and a flat surface because the noisy displacement will apply to both layers.
- UV adjustments and additional layers are only visible in the IRAY render. Due to technical constraints, only the bottom layer base color with default UVs is visible in the viewport.
- High luminance values can cause the emissive to bleed through the other layers.
What's Included and Features
Environment Blend Shader: (.DUF)
02 Layer Blend Shader + Discoloration
01 Layer Blend Shader + Discoloration
Simplified Shader
User Guide (.PDFs)
Daz Studio Iray Shader Presets (.DUF)
Notes
This product includes:
1 DSON Core Installer
Additional Products used in Promo Images:
The Heart Of The East
不同 材质 渲染 着色器 3d模型
发布日期: 2018-9-17