CG数据库 >> 视点替用移动旋转缩放投射阴影渲染工具Unity游戏素材资源

本游戏资料是个关于视点替用移动旋转缩放投射阴影渲染工具Unity游戏素材资源,大小:80 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。

Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。

编辑器经过彻底革新,让你可以获得卓越的性能体验。

不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。

作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。

Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。

如果你之前尝试过Unity,请查看Unity都做了哪些更新。

如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。

Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。

开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

视频预览:1-Click Impostor Creator!Optimize your projects with ease by using next-generation Billboard Impostors.What are Impostors?Impostors are camera facing quads, or simple polygonal shapes, that replace complex geometry by rendering a fake 3D representation of the original object.FlexibleImpostors can be moved, rotated, scaled, receive and cast shadows, intersect other objects or impostors, and can be used with LODGroup or any third-party LOD system.ModernMaking full use of GPU-based instancing, our tool provides Spherical and Octahedron Impostor techniques, the latter being capable of performing smart transitions between different views.Features• 1-Click Bake!• Octahedron and Spherical Impostors• Billboard Shape Editor• Smart Blending between views• Hardware Instancing• Depth-write for Object Intersections• Forward and Deferred rendering• Full Lighting and Shadowing• Dithered LOD Cross-Fade• LODGroup compatible• Custom Material BakingUpcoming Features• Dynamic Impostors• Batch Processing• LWRP and HDRP supportTechnical ConsiderationsCurrently only shaders exposing a Deferred path are supported for baking, such as Unity Standard shaders. However, the Impostors created can be used in both Forward and Deferred modes.


视点替用移动旋转缩放投射阴影渲染工具Unity游戏素材资源的图片1
视点替用移动旋转缩放投射阴影渲染工具Unity游戏素材资源的图片2
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发布日期: 2018-11-19