CG数据库 >> 建筑自然室外室内光照渲染工具Unity游戏素材资源

本游戏资料是个关于建筑自然室外室内光照渲染工具Unity游戏素材资源  ,大小:420 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。

Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。

编辑器经过彻底革新,让你可以获得卓越的性能体验。

不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。

作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。

Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。

如果你之前尝试过Unity,请查看Unity都做了哪些更新。

如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。

Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。

开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

akery is a high-end, production-ready, hassle-free GPU lightmapper, designed as an alternative to Enlighten and Progressive.NOTE: Requires modern Nvidia GPU (6xx or newer) and 64-bit Windows (7 or higher).Doesn't support AMD cards for baking.Tested on everything from Unity 5.6 to 2018.2.Resulting lightmaps are compatible with all platforms.Features:- Physically correct baked lighting. All results were compared against Mitsuba offline renderer.- Performance: uses GPU for ray-tracing.- Uses NVidia AI Denoiser to remove noise, powered by deep learning.- Fixes common baking artifacts, such as lighting leaks and UV seams.- Global Illumination (supports custom shaders).- Sky lighting (HDRI or color).- Emissive textured meshes.- IES Lights.- Directional, point, spot light sources.- Materials: supports albedo, emissive, opacity.- Can produce both complete and indirect lightmaps, or even mix both per-light.- Can produce shadowmasks.- Supports directional baking (bump/specular) with 4 modes: dominant direction (compatible with most shaders), Radiosity Normal Mapping, per-pixel spherical harmonics, as well as simply baking normal maps to diffuse.- Selective render is supported.- Light probes.- Automatic atlas packing.- Supports Mesh Renderers and Terrains.- Supports LODs.- Supports baked prefabs.


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发布日期: 2018-11-21