本资料是关于多人双人战斗生存游戏系统整体蓝图UE4游戏素材资源 ,大小:1.2 GB,使用软件:Unreal Engine 4,语言:英语。
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Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。
不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。
虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:视频预览:The Art of Combat is designed entirely in blueprints as a plug and play solution for combat designers.• Singleplayer and Multiplayer Fully Supported!• 'New' Moveset Control Component - Switch entire movesets with changes in weapon types!• Attack systems with multiple chaining sequence types• Several input designs• Special attacks• Parry and counter systems• Damage dealing and receiving systems• Feint system• Two targeting systems - Lock on and APR• RPG elements• Simple material instancing system• Hit system• Player control and AI control systems• Perception systems• Projectile systems• Animation blueprints (default is the Epic Skeleton Rig)• Montage setups• 3D widgets• Parent-child hierarchiesTechnical DetailsIntended Platform: Desktop, MobilePlatforms Tested: DesktopDocumentation Included: YesNew Number of Blueprints: 50New Number of Widgets: 50New Blueprints and Improvements• New Complete Archery System (Ranger Class with the ability to use melee attacks as well as ranged attacks)• New Steam API Integration For Singleplayer/Multiplayer• New AI Personality Improvements (The AI is now even more intelligent, using a combination of certain variables and probability for Action Design like AI Aggression Level (Aggressive, Reactive, Passive), Preferred Hate Rank Level of Target (High, Mid, Low), Current Energy Checking Priority (Defines the probability of the AI to "want" to check its energy levels to make sure it has sufficient energy), Energy Refill Threshold (High, Mid, Low)• New Character Improvements (Gender Definition, New Graphs - AI Graph, Ranger Graph, Defense Graph (Parries, Parry Counters, Responsive Evade System, Feints, Feint Counters, Blocks and Guard Breaks), Attack Graphs, Movement Graph, Targeting Graph, Equipment Graph, Damage Graph, Hits Graph, RPG Graph, Attack Techniques Graph, Special Techniques Graph, SFX Graph)• New Projectile Classes (One Parent and children for different kinds of projectile movements - linear, angular, etc)• New Projectile Deflection System (Built into the character and projectile blueprints, similar to Naruto Ultimate Ninja Storm's Kunai/Shuriken deflection system)• New Modular RPG Component (Regeneration and Draining of Stats, Level Ascension, Class/Sin Assignment, Attributes, Stats, Stat Point Assignment)• New Game Mode Templates For Various Battle Scenarios (Survival, Versus)
发布日期: 2018-12-10