本教程是关于Blender中UV纹理映射使用技术视频教程,时长:3小时28分,大小:2.2 GB,格式:MP4高清视频格式,教程使用软件:Blender,附源文件,作者:Stephen Pearson,共24个章节,语言:英语。
Blender是一个开源的多平台轻量级全能三维动画制作软件,提供从建模,动画,材质,渲染,到音频处理,视频剪辑的一系列动画短片人人素材制作解决方案。
blender以python为内建脚本,支持yafaray渲染器,同时还内建游戏引擎。
动画工具,包括了反向动作组件,可设定骨骼,结构变形,关键影格,时间线,非线性视频编辑,顶点量重及柔化动量组件,包括网孔碰撞侦察和一个具有侦察碰察的粒子系统,固体碰撞、布料、液体、力场解算。
如果您是Blender初学者,可以先看一下这部教程:《Blender基础入门训练视频教程 》 中文字幕版:This course we will teach you UV mapping techniques from the most basic ones to the more advanced UV mapping methods using Blender. UV mapping is a method of placing 2D image textures to 3D object’s surfaces. It is an important skill every 3D artists need to learn to create beautiful and believable 3D artworks.What we will cover in this course:UV mapping introduction and overviewView projection mappingCylindrical projection mappingUV unwrappingStraightening tilted UV layoutsUV image editor snapping featuresPinningLive unwrapSmart UV projectAdvanced UV selectionStitchingWeldingTexture atlasUV mapping symmetrical modelsTexture tilingUse real world size for texture using Magic UVW add-onWe will also have hands-on projects in this course such as:Modeling and UV mapping a BarrelHerbal tea product packagingCreate a low polygonal tree from a to zUV mapping a fish submarine model with texture atlas如果您是Blender初学者,可以先看一下这部教程:《Blender基础入门训练视频教程 》 中文字幕版:
发布日期: 2018-12-10