本游戏资料是个关于天空星体眩目光照光线渲染工具Unity游戏素材资源,大小:30 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。
Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。
编辑器经过彻底革新,让你可以获得卓越的性能体验。
不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。
作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。
Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。
如果你之前尝试过Unity,请查看Unity都做了哪些更新。
如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。
Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。
开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
The Easy Flares Pro editor-extension allows you to easily generate and render procedural AAA quality lens flares.Procedural RenderingWhen working with procedural flares, there is no need for any textures. No more blurry and pixelated looking flares.Style SystemEvery flare is stored in a separate style file. The style files can be exchanged between designers or easily ported to another project via packages. This way, your flare presets are well organized and reusable.InterfaceThe interface is designed and optimized for artists. Every flare style is composed by several flare layers. A layer can be hidden, set to solo rendering, or easily duplicated.Flare Elements• Lens Dirt (Non-Procedural)• Lens Ghosts• Starbursts, Glitters and Streaks• Glows, Halos and RingsKey Features• Full Editor Integration• Super easy Workflow• Works with Unity Personal and Pro• Artist-friendly• Procedural Flare Rendering• Advanced Light Scattering• Contains ready-to-use Styles• Layered Style System• Reusable Style Presets• Dynamic Falloff• 3D Occlusion• Screen Space and World Space Rendering• Animation and Evolution*** Important Note ***The beta version of this asset is not designed for (mobile) low-end devices. The main feature is not performance, but AAA quality rendering. Due to the fact that this asset is using a procedural rendering approach, you can not batch the different flare elements as you could with simple texture flares, therefore you will encouter more draw calls than with texture flare renderers.
发布日期: 2018-12-14