本游戏资料是个关于卡通木板石块文字坠落水中效果2DUnity游戏素材资源,大小:5 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。
Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。
编辑器经过彻底革新,让你可以获得卓越的性能体验。
不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。
作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。
Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。
如果你之前尝试过Unity,请查看Unity都做了哪些更新。
如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。
Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。
开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
视频预览:It is a starter kit for creating animated cartoon-style water in your 2D game. It comes with mobile-ready refractive (glass) shaders, water textures, an example of buoyancy physics, and a water collision FX with sounds.The package includes two water refraction techniques:1. GrabPass - the shader grabs and transforms what is directly under the water geometry. It is very easy to use and works fast on most platforms.2. RenderTexture - the shader uses a texture rendered by a camera placed behind the water geometry. It can be optimised to give the best performance on mobile platforms.The package also features:+ 15 water materials (3 styles and 5 variants each),+ 2 water types: a surface-animated one, and a plain refraction,+ waves animated by the shader,+ multiple parameters for customising the material and its animation,+ a tool for easy material scaling,+ 7 high-quality water collision sounds,+ optional shader features (multi_compile),+ 3 normal (bump) maps for refraction,+ an example of Buoyancy Effector 2D physics,+ underwater bubbles and water splash particle effects,+ documentation.
发布日期: 2018-12-21