本资料是关于大型海盗风格游戏物资环境3D模型UE4游戏素材资源,大小:80 MB,使用软件:Unreal Engine 4,语言:英语。
Unreal Engine4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。
不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。
虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
POLYGONPiratePack_screenshot_02-1920x1080-79306736091d57890d469489ceb0ab3f.pngPOLYGONPiratePack_screenshot_03-1920x1080-b800625684f79ddfef414fff7da484b6.pngPOLYGONPiratePack_screenshot_04-1920x1080-c4b0e86b91493c63c0f560089c7c926d.pngPOLYGONPiratePack_screenshot_05-1920x1080-9d1e481ed50bcec936c599587e4c4021.pngPOLYGONPiratePack_screenshot_06-1920x1080-6c0ef3251aa755dc0d0ab7469e13cf31.pngPOLYGONPiratePack_screenshot_07-1920x1080-d2b0bd8d1f12b57dd9ce187d8d73680b.pngPOLYGONPiratePack_screenshot_08-1920x1080-73df7049132cc845a9993f04698932d4.pngPOLYGONPiratePack_screenshot_09-1920x1080-b04a8602dc249037a630bbecea643aab.pngPOLYGONPiratePack_screenshot_10-1920x1080-d8f5be795e9ded9473c6d74f3d124b46.pngPOLYGONPiratePack_screenshot_11-1920x1080-31aecb264b4c2fb6051101f715a32638.pngPOLYGONPiratePack_screenshot_12-1920x1080-2eecdfbb2dc51e88380cbd4e7740b596.pngPOLYGONPiratePack_screenshot_13-1920x1080-00b50e1d5d6994df5e945e6ab90ed02a.pngPOLYGONPiratePack_screenshot_14-1920x1080-aea6f621102e4015b813202dd7429338.pngPOLYGONPiratePack_screenshot_15-1920x1080-21895269627ff144f76503fd24fc3ac3.pngPOLYGONPiratePack_screenshot_16-1920x1080-f0562ac46cdf59faad61ef58a62df306.pngPOLYGONPiratePack_screenshot_17-1920x1080-e86bb8951c5184b9e64b232ca78b7df6.pngPOLYGONPiratePack_screenshot_18-1920x1080-8f2235575db67498e83cb89971800fbd.pngPOLYGONPiratePack_screenshot_19-1920x1080-c498a0f1bb425224879d660fa5fa3cec.pngPOLYGONPiratePack_screenshot_20-1920x1080-47827b247cae954017315116983f1f69.pngA low poly asset pack of characters, buildings, props, items and environment assets to create a pirate based polygonal style game. Designed from the ground up to work well with VR and FPS games.Modular sections are easy to piece together in a variety of combinations.Includes a big demo scene! (Character poses indicative only)- Modular Shanty Town set- Modular Fort Set- Modular Cuban Town Set- Modular Mansion Set- Modular Island Set- Modular Jungle Set- Modular Boat SetFeatures:477 unique assets with x4 alternative texture colours.Some examples include:- Warship x 2- Large Ship x 2- Medium Ship x 2- Small Ship x 2- Rowboat x 2- Cutlass x 6- Rapier- Sabre x 2- Dagger x 2- Shortsword x 2- Boarding Axe + Spear- Blunderbuss x 2- Musketpistol x 9- Musketpistol Doublebarrel x 2- Pistol x 3- Rifle x 2- Bomb x 2- Skeleton Posed x 8- Treasure Pile x 4- Map x 4- Chest x 3- Crate x 8- Rocks Huge + Small x 25- See screenshots for detailed layouts!15 Unique characters with x4 alternative Colour and 3 skin tone variations- English Governor- English Captain- English Soldier- Blackbeard- Pirate Captain- Pirate Woman- Seaman- Deckhand- Firstmate- Wench- Governor's Daughter- Gentleman- Skeleton bare- Skeleton Pirate- Skeleton Pirate 022 Unique Creatures (Includes swim animations)- Fish- SharkHumaniod Characters are setup to work with Unreal character system. (No animations included in this pack)Technical DetailsHumaniod Characters are setup to work with Unreal character system's Animation Retargeting - Epic's video guide(No animations included in this pack)Texture Sizes: (please list resolutions for each texture)12 1024x1024 textures (Colour Variations)Texture Size : 1024Collision: Yes a mixture of custom (Props, Items Ships) and per-face collision (Some basic Env assets)Vertex Count: This varies depending on the modelLODs: NoneNumber of Meshes: 530Number of Materials and Material Instances: 17Number of Textures: 12Supported Development Platforms: Windows, MacOSSupported Target Build Platforms: PC, Mac, AR/VR, Oculus, HTC Vive Xbox, Playstation, Switch, Andriod, iOS, etcDocumentation: None requiredImportant/Additional Notes: Multiple materials can be used for colour variation but base material can be used to reduce drawcalls.
发布日期: 2019-1-17