本游戏资料是个关于炮弹攻击躲避飞行游戏整体项目Unity游戏素材资源,大小:5 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。
Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。
编辑器经过彻底革新,让你可以获得卓越的性能体验。
不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。
作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。
Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。
如果你之前尝试过Unity,请查看Unity都做了哪些更新。
如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。
Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。
开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
视频预览:Dramatically speed up your time to market for your new 3D or 2D game with Core GameKit! We've covered most of your bases with full pooling & combat systems, pickup support (for coins / health packs etc.), Player (and enemy) stat modification, enemy wave set up and level design tools with all the options you need! All done in minutes with no coding required! Web Demo!Videos | Docs | API | Forums | Unity Thread:: Pooling - Full object pool system included to avoid Instantiate and Destroy calls!:: Flexible - Use the value of any World Variable for any Core GameKit Inspector field (a la Playmaker)!:: No coding - Support for all Unity 4.6 UI events!:: Events - Support for Unity 2D collisions and triggers!:: Global waves - each can trigger any number of spawners. Speed up level design massively!:: Triggered Spawners - these spawn when certain events occur, like a trigger, becoming visible, etc. Can contain nested child spawners!:: Prefab Pools - these allow you to set up probability of prefabs coming from spawners. Item A should appear 5 times as often as Item B.:: Killable - this Swiss army knife script gives you hit points, attack points, a full combat system, filters for fine hit detection control, prefab replacement and manipulates World Variables. Can also be used for pickup items such as coins or health packs!:: World Variables - set up any number of World Variables like score and health. Have Killables change them when you destroy enemies, pick up health packs, etc. You can also set up waves to repeat until World Variables reach a certain value and a lot more!Third Party Integrations:- NGUI- Playmaker- Behavior Designer- Bolt Visual Scripting- NodeCanvas- ICode (was AI For Mechanim)- Dialogue System
发布日期: 2019-2-12