CG数据库 >> Substance Designer与Zbrush装饰花纹制作视频教程

本教程是关于Substance Designer与Zbrush装饰花纹制作视频教程,时长:1小时30分,大小:950 MB,MP4高清视频格式,教程使用软件:Substance Designer,Zbrush,作者:Nate Stephens,共10个章节,语言:英语。

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Substance Designer是Substance贴图工具产品系列之一,它可以帮助美术师高效地创建并且重复应用贴图。

Substance Designer是首款能够混合及应用位图, 矢量图和其他元素的专业贴图工具,使用它能够制作复杂的贴图。

用Substance Designer制作的贴图具有许多传统位图不具备的优势。

后者相对静止且用线性方式制作,而用Substance Designer制作的贴图更具活力,在制作的每个阶段都可以被高度的自定义。

In this Masterclass, Nate will walk through the creation of a complex decorative medallion asset using Substance Designer, Zbrush, Maya, and Marmoset Toolbag. Starting in Substance Designer, complex shapes will be formed and explored, leveraging the flexibility and experimental power of the software. Once a template network has been setup, and a base heightmap has been designed, he will then move to Zbrush to finalize the sculpting. Multiple techniques and workflows will be explored in Zbrush to finish the model, and then begin the retopology process. The asset will then move to Maya 2018 for additional retopology and UV creation. Finally he will import everything into Marmoset Toolbag 3 to bake texture maps, and setup a lighting rig that can be used for finalizing material work. Additionally, Nate will discuss the benefits of this modular workflow, Substance Designer network reuse, texel density, and lighting theory that can help all artists present their work in a professional manner.《Substance Designer 6全面核心技术训练视频教程》中文字幕版:《ZBrush 2018数字雕刻基础核心技能训练视频教程》中文字幕版:


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发布日期: 2019-2-21