本教程是关于Unreal中Blueprints蓝图实用技能训练视频教程,时长:14小时30分,大小:10 GB,MP4高清视频格式,教程使用软件:Unreal,附源文件,作者:Neosphere Interactive,共69个章节,语言:英语。
Unreal Engine 4虚幻游戏引擎是一款商业性的3D游戏开发引擎,是Epic数百位工程师、艺术家以及设计师的心血之作。
不过这还只是开始,在C++代码中,你可以看到很多创新之处,比如支持Oculus VR、Linux系统、Valve公司的Steamworks和 Steam Box效果,并且可以使用HTML5在网页浏览器中开发游戏。
虚幻引擎4基于DirectX 11,拥有新的材料流水线、蓝图视觉化脚本、直观蓝图调试、内容浏览器、人物动画、Matinee影院级工具集、全新地形和植被、后期处理效果、热重载(Hot Reload)、模拟与沉浸式视角、即时游戏预览、AI人工智能、音频、中间件集成等一系列全新特性。
Unreal Engine虚幻游戏引擎参与制作游戏有:《逃生》、《DMC鬼泣》、《死侍》、《失落的星球3》、《生化奇兵:无限》、《羞辱》、《战争机器:审判》、《杀手已死》、《勿忘我》、《Papa & Yo》、《忍者神龟:脱颖而出》等等。
《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:视频预览:Learn to implement Combat Jets and Helicopters using Physics from scratch in Unreal Engine 4 BlueprintsWhat you'll learnFor Beginners who possess very basic knowledge of Blueprints, start off by creating a simple Shoot-em-up game with Sounds and UI.Learn to implement the flying and firing mechanisms of Combat Jets and Helicopters using Physics in Blueprints.Learn to use Newton's Laws of Linear Motion to calculate rate of acceleration for object movement and Moment Of Inertia for object rotation.Learn practical usage of important Blueprint concepts like Blueprint Interfaces, Structures, Enumerations, Function Libraries, and Child Blueprints.Learn to use Construction Scripts for effective automation.Learn to implement your projects using an Object-Oriented Architecture in Blueprints.Learn to integrate the brilliant freely available UE4 Ocean Community Plugin and its contents into your project.RequirementsMust know the basics of Unreal Engine 4 Editor and basic Blueprints.Operating System - Windows 10 preferred.DescriptionA unique Unreal Engine 4 Blueprints course where you will learn to develop flying and firing behaviours of Combat Jets and Helicopters from scratch using Physics.Divided into 2 sections, this course is pretty well accommodating for the Beginners as well.Section 1 dedicated to the Beginners in Blueprints will teach you to create a simple Shoot-em-up game from scratch along with Sounds and UI.Section 2 is for the Intermediate Blueprint Developers which will teach you to implement Combat Jets and Helicopters using Physics in Blueprints.Learn to integrate the gorgeous UE4 Ocean Community Plugin(freely available from Github) to your Blank Project.Learn to set up a Classic Jet of the Indian Navy called INAS Seahawk where you will weaponize her, fly her using a Battlefield-esque input controls over the Ocean and fire from her powerful cannons and Rockets, all in Blueprints from scratch!Learn to set up a Classic Helicopter of the Indian Navy called INAS Seaking where you will weaponize her, fly her using a Battlefield-esque input controls over the Ocean and fire her anti-submarine torpedoes, all in Blueprints from scratch!Learn to implement the behaviour of entering and exiting vehicles as characters.Learn to create behaviours for Projectiles like Cannon Guns, Rockets, and Torpedoes.Learn to use Construction Scripts for an effective automation of the development process.Learn to create projects with an Object-Oriented architecture using Parent and Child Blueprints.Learn to use Blueprint Interfaces, Structures, Function Libraries, and Enumerations in Blueprints.Who this course is for:Beginners to UE4 Blueprints wanting upgrading their skill level by creating interesting games from scratch.Blueprints Developers interested in learning to code flying and firing behaviours of aerial vehicles with a control mechanism similar to the ones found in games like Battlefield.Beginner to Intermediate Blueprint Developers.《Unreal虚幻游戏引擎基础核心技术训练视频教程》中文字幕版:
发布日期: 2019-5-10