本游戏资料是Octave3D关卡设计工具Unity游戏素材资源,大小:10 MB,格式:unitypackage,使用软件:unity,供广大设计师学习使用,语言:英语。
Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。
Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。
编辑器经过彻底革新,让你可以获得卓越的性能体验。
不可思议、无法阻挡的产品已经看到了曙光。
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。
作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。
Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。
如果你之前尝试过Unity,请查看Unity都做了哪些更新。
如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。
Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。
开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。
《Unity基础核心技能与工作流程训练视频教程》:视频预览:The Unity RTS Engine provides all the features required to create your own RTS game and customize it. It handles map creation, factions, AI, buildings, units, combat, tasks, resources, UI, singleplayer, multiplayer and much more!Features:Maps & Factions:- Create and customize unique maps.- Create factions and customize each one by having assigning a unique set of buildings, units, tasks and limitations.- Customize NPC factions and control their behavior completely from the inspector to set up multiple difficulty levels and get a different experience each time while playing against NPC factions.- Have control over all aspects of the NPC factions decision making process by tweak AI-related components easily from the inspector and set up various AI difficulty levels to provide a different experience within each game.Resources:- Create and customize different types of resources for the factions to collect and use them to place buildings, launch tasks and create units.- Make resource collectors gather resources automatically or have them drop them off at a building when reaching a certain amount.- Add Treasure objects in a map and reward the faction that claim them with resources.Buildings:- Create buildings and make each one deliver a different task for the faction: increase the faction slots, attack enemy units, upgrade units/other buildings, generate resources, teleport units, act as a hideout for units and much more.- Customize buildings even more by adding health states and construction states which allow the building to display its current health state by hiding/showing special effects and/or different parts of its model.- Each faction have borders in the map which allow the faction to exploit resources and place buildings inside the territory defined by the borders.- Enable borders in the map to either allow factions to claim territories in the game and be able to exclusively place buildings and collect resources inside their territories or disable borders to allow factions to act freely in the game's map.Upgrades:- Easy to use upgrade components allow to upgrade units and buildings.- Any upgrade can trigger other unit/building upgrades allowing you to define upgrades which advances a faction to the next age.Units:- Create different types of units that deliver tasks such as constructing buildings, gathering resources, attacking other factions, healing other units, converting enemy units, transporting other units and much more.- Enable automatic behavior for units to allow healers and converters to locate target units in a predefined range and exercise their abilities and to allow builders/resource collectors to locate buildings that require construction or resources that can be collected instead of staying idle.- Create different types of units the same way: If it's a simple walking unit, a catapult, a boat, a tank, a plane or even a spacecraft, use the same process to create various and unique units.- Move different unit types/groups using different movement formations and define all movement related settings easily from the inspector.- Create free units that don't belong to any faction and place in the map and use them as protectors for treasures and rewards in the map, animals that can be hunted by player and NPC factions or whatever suits your RTS game.Combat/Attack System:- Units/buildings can attack enemy units or buildings directly or by using an attack object (bullet, arrow, rocket, etc..). Damage can be applied to a single target or to all targets an area of effect. Other attack settings include: Damage over time, cool downs, damage/attack effects, line of sight, switching between multiple attacks and much much more.- Define and assign different attack range types (short range, long range, etc..) and movement/attack formations for attack units easily from the inspector.Task System:- Attach the Task Launcher component to a unit or a building and create tasks for it. Task types include: unit creation, research, self-destruction, upgrade triggers and custom casks. Custom tasks are tasks that only trigger delegate/Unity events to your custom components and pass all the task information entered in the Task Launcher allowing you to further customize the asset.- Each Task Launcher can trigger events independently when the task is launched, completed and/or cancelled.Camera:- RTS Camera providing all the required features: zooming, movement limitations, following units, panning and more.- RTS Minimap & Minimap Camera allowing for faster and more efficient navigation through the map and allows to alert the player when their units/buildings are under attack.- Define different minimap icons for faction/free unit/building types and resource types allowing the player to have a complete understanding of the events throughout the whole map.Selection:- Select single or multiple units, buildings or resources to display information about them and ass更多Unity中文教程:《Unity基础核心技能与工作流程训练视频教程》:《Unity益智消除类游戏开发设计实例制作视频教程》中文字幕版:《Unity 5游戏UI用户界面制作视频教程》中文字幕版:《Unity游戏引擎的基础入门视频教程》中文字幕版:《Unity动作冒险解谜游戏制作视频教程》中文字幕版:《Unity中VR虚拟现实基础训练视频教程》中文字幕版:《Unity环境场景高效流程训练视频教程》中文字幕版:
发布日期: 2019-9-25