CG数据库 >> 人体全身肌肉骨骼结构解剖大师级视频教程

本教程是关于人体全身肌肉骨骼结构解剖大师级视频教程,时长:超过20小时,大小:12.8 GB,MP4高清视频格式,教程使用软件:Zbrush,Mudbox,作者:Christian,共10个章节,语言:英语。

ZBrush是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。

在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。

以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。

ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。

ZBrush软件是世界上第一个让艺术家感到无约束自由创作的3D设计工具!它的出现完全颠覆了过去传统三维设计工具的工作模式,解放了艺术家们的双手和思维,告别过去那种依靠鼠标和参数来笨拙创作的模式,完全尊重设计师的创作灵感和传统工作习惯。

《ZBrush数字雕刻基础核心技能训练视频教程》中文字幕版:The objective of this class is to understand anatomy in terms of shape, form, and function. Each week we will study a different portion of the upper human body, find ways to simplify the muscle and bone structures, and see how these impact or are impacted by the movements of the body. Through a series of sculpts, we will attempt to find ways of simplifying the human figure in ways that are easily understood and easy to recreate. Focus will include shoulders, head, neck, back, torso regions and arms. Full body sculpture focus and lower body will be addressed and studied in the 2nd portion of your anatomy training.During the second half of your anatomy training, you will be learning key fundamentals of tying in the upper body to the lower extremities and how it will affect your full form. You will learn about the key fundamentals of recreating believable and fully functioning anatomy.Week 1 | Introduction and Establishing Course ThemesWeek 2 | Skeletal Masses, ProportionsWeek 3 | The TorsoWeek 4 | The Torso, Continued: the Neck and Shoulder GirdleWeek 5 | The ArmsWeek 6 | Sculpting the HandWeek 7 | Sculpting the LegWeek 8 | The FootWeek 9 | Tying in The Full FigureWeek 10 | Finalizing the Full FigureMATERIALS: Zbrush recommended, or Mudbox or equivalent sculpting softwareSKILLS LEVEL: IntermediatePREREQUISITES: Knowledge of ZBrush and digital sculpting strongly recommended; course pre-reqs include Intro to Production Modeling《ZBrush数字雕刻基础核心技能训练视频教程》中文字幕版:


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发布日期: 2019-10-6