CG数据库 >> 《Maya制作毛发胡须训练教程》Digital Tutors Introduction to Shave and a Haircut for Maya

由Digital Tutors公司出品的Digital Tutors Introduction to Shave and a Haircut for Maya教程,Maya制作毛发胡须训练教程。

Learn to style, texture, light, render, and dynamically drive hair using Shave and a Haircut for Maya. Contains over 3 hours of project-based training. Perfect for artists new to Shave and a Haircut for Maya.

Popular highlights include: Shave Interface Overview; Using Hair Presets; Creating Hairstyles based on Curves; Growing and Scalping Techniques; Styling Guide Hairs using Brush and Cut Tools; Guide Selection Modes; Hair Attenuation; Popping Hairs; Shave Node Overview; Working with Various Attribute Maps; Frizzing to Create Ruffled Hair; Kinking to Create Curly and Wavy Hair; Using Multi-Strand Properties to Create Trendy Hairstyles; Setting Render Options with the Shave Globals; Exploring Hair Shadows and Lighting Techniques; Rendering and Compositing with Shave Buffer; Rendering Shave Hair with mental ray; Outputting Hair Passes; Setting Collision Surfaces; Driving Shave Hair with Maya Fields; Working with Shave Dynamics; Hair Instancing for Alternative Uses; Duplicating and Transferring Hairstyles.

Runtime: 3 hrs. 8 min.

Software: Shave and a Haircut 4.5, Maya 8.5

Release Date: 02/05/2007

1. Introduction and project overview

3. Growing and brushing hair

5. Splitting guide hairs

7. Guide selection modes

9. Saving time with Attenuate and Recomb

11. Styling techniques: comb with curves

13. Material properties: color and variation

15. Material properties: ambient & diffuse

17. Material properties: shadows

19. General properties: hair count and passes

21. General properties: density map

23. General properties: root and tip thickness (for pinatas!)

25. Multi-strand properties (for spiky hair!)

27. Frizz displacement

29. Introduction to dynamics

31. Using Maya's fields

33. Frizz animation

35. Working with Shave and mental ray

37. Creating hair from curves

39. Hair instancing

41. Bonus lesson: using NURBS

2. Primer to Shave and a Haircut

4. Exploring the Brush tool modes

6. Working with the Cut tool

8. Popping hairs

10. Growth techniques: scalping

12. Overview of the Shave node

14. Material properties: mutant hairs

16. Material properties: controlling highlights

18. Material attribute maps

20. General properties: cut maps for hair definition

22. General properties: scale and random scale

24. General properties: displacements

26. Multi-strand properties maps

28. Kink displacement

30. Dynamics properties

32. Locking hairs from dynamics

34. Shave lighting and shadows

36. Rendering Shave as passes

38. Alternate method for creating hair from curves

40. Shave UV linking

42. Bonus lesson: reusing hairstyles

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发布日期: 2011-3-17