由Digital Tutors公司出品的Digital Tutors Introduction to Shave and a Haircut for Maya教程,Maya制作毛发胡须训练教程。
Learn to style, texture, light, render, and dynamically drive hair using Shave and a Haircut for Maya. Contains over 3 hours of project-based training. Perfect for artists new to Shave and a Haircut for Maya.
Popular highlights include: Shave Interface Overview; Using Hair Presets; Creating Hairstyles based on Curves; Growing and Scalping Techniques; Styling Guide Hairs using Brush and Cut Tools; Guide Selection Modes; Hair Attenuation; Popping Hairs; Shave Node Overview; Working with Various Attribute Maps; Frizzing to Create Ruffled Hair; Kinking to Create Curly and Wavy Hair; Using Multi-Strand Properties to Create Trendy Hairstyles; Setting Render Options with the Shave Globals; Exploring Hair Shadows and Lighting Techniques; Rendering and Compositing with Shave Buffer; Rendering Shave Hair with mental ray; Outputting Hair Passes; Setting Collision Surfaces; Driving Shave Hair with Maya Fields; Working with Shave Dynamics; Hair Instancing for Alternative Uses; Duplicating and Transferring Hairstyles.
Runtime: 3 hrs. 8 min.
Software: Shave and a Haircut 4.5, Maya 8.5
Release Date: 02/05/2007
1. Introduction and project overview
3. Growing and brushing hair
5. Splitting guide hairs
7. Guide selection modes
9. Saving time with Attenuate and Recomb
11. Styling techniques: comb with curves
13. Material properties: color and variation
15. Material properties: ambient & diffuse
17. Material properties: shadows
19. General properties: hair count and passes
21. General properties: density map
23. General properties: root and tip thickness (for pinatas!)
25. Multi-strand properties (for spiky hair!)
27. Frizz displacement
29. Introduction to dynamics
31. Using Maya's fields
33. Frizz animation
35. Working with Shave and mental ray
37. Creating hair from curves
39. Hair instancing
41. Bonus lesson: using NURBS
2. Primer to Shave and a Haircut
4. Exploring the Brush tool modes
6. Working with the Cut tool
8. Popping hairs
10. Growth techniques: scalping
12. Overview of the Shave node
14. Material properties: mutant hairs
16. Material properties: controlling highlights
18. Material attribute maps
20. General properties: cut maps for hair definition
22. General properties: scale and random scale
24. General properties: displacements
26. Multi-strand properties maps
28. Kink displacement
30. Dynamics properties
32. Locking hairs from dynamics
34. Shave lighting and shadows
36. Rendering Shave as passes
38. Alternate method for creating hair from curves
40. Shave UV linking
42. Bonus lesson: reusing hairstyles
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发布日期: 2011-3-17