本教程是由Cgmasters出品的Blender创建游戏角色建模教程,时长9小时,使用软件:Blender 2.5。
Cgmasters: Character Creation Vol.2 Rigging
Sintel artist and Blender Certified Trainer Lee Salvemini returns with Volume 2 of his Character Creation series. This second installment will take the modeled Ninja and make it animation ready. The DVD begins by going over all the rigging tools from a fundamental level (great for beginners!), all the way to building professional level animation rigs seen in the industry today, with full control via python scripted custom sliders. Lee will also include solutions to problems you’ll come across while building a practical and powerful rig in blender.This is truly a complete reference for rigging that you can come back to again at any point during your time learning Blender.
Bonus Chapters Include Rigging with Cloth Simulation, and what you need to know about Rigify, Blender’s auto-rigging system.
教程详细目录:Introduction to RiggingBlender's Armatures: A Crash CourseCreating the SkeletonHead RigUpper Limb/Arm RigSecondaryAppendage/Hand RigLower Limb/Leg RigHumanoid/Biped 'Heel & Toe' Foot RigTorso/Pivot Shifting Spine RigRigging Weapons & AccessoriesCreating Expressive 'Left & Right split' Facial Blend ShapesCreating Drivers and 'Custom Animation Properties' in the 3D View using Python ScriptingWeighting the High Quality Character Mesh with Weight Painting and the Mesh Deform ModifierRendering for client presentation: Materials/lighting/compositing nodesRigging with Cloth SimulationRigify: Blender's Auto-Rigging System
发布日期: 2011-10-17