CG数据库 >> 《Maya 2012与ZBrush4结合制作女英雄形象高精建模教程》Digital Tutors Modeling a...

本教程是由Digital Tutors机构出品的Maya 2012与ZBrush4结合制作女英雄形象高精建模教程,时长:6小时19分,附工程源文件,使用软件:ZBrush 4, Maya 2012,作者:Justin Marshall,官方发布时间:2011年11月1日。

Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。

ZBrush是一个专业三维角色建模软件,由pixologic公司出品。ZBrush曾被用于制作《魔戒三:王者再临》。zbrush是首个将"笔刷"功能作为最主要造型手段的三维建模软件。

Digital Tutors Modeling a Female Hero in ZBrush 4 and Maya 2012

In this tutorial we will build a high-resolution female hero character from scratch using ZBrush and Maya. Throughout this detailed tutorial, we’ll leverage the power of ZBrush and Maya to build a strong female hero character from start to finish. We’ll use Zspheres to block in the rough shape of our model and then send our geometry over to Maya using the one-click GoZ functionality. In Maya, we can recreate the topology of any of our pieces, we can create new geometry to send back to ZBrush, or modify existing geometry. We’ll be going back and forth quite a bit in order to use the tools most appropriate for building the character’s clothing and accessories. In addition to the modeling tools in Maya, we’ll also use many of ZBrush’s built in modeling functions including Shadowbox, mesh extraction, and the topology tools. Once we’re done, we’ll have a finished high-resolution character that can be painted or prepared for rigging, and you’ll have the knowledge to repeat the process on your own character.

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发布日期: 2011-11-6