语言:英语
网址:http://www.luxology.com/store/16_rotary_engine/
类别:转子发动机动画绑定视频教程
Album 16 - Rotary Engine:
Includes: 2 Videos
Software Required: modo 401
Total Running Time: 1 hour, 27 min
Note: These videos are designed to be viewed sequentially as a complete set and thus individual videos are not separately available. They are delivered in a 1280 x 720 QuickTime (H.264) format and are available for download through your Registered Products page after purchase.
luxology官方视频,Modo 401转子发动机动画绑定视频教程
包含2个视频,时长1小时27分钟。
在本教程中,我们来仔细探讨一下modo 401中新增的动画设置和绑定工具的使用方法。有了这些新增的工具,我们便能够使用约束、反向动力学(IK)、动态父子关系等来完成机械物体的动画绑定。
教程中主要讲解了如何对一个转子发动机进行动画绑定。转子发动机是一门优秀的几近疯狂的工程学科,在早些年的航空工业中一直为飞机提供源动力。转子发动机得到最广泛的应用是在一战时期作为战斗机的引擎使用,它们的转速非常之快,以至于常把机油飞溅到飞行员的脸上,使得飞机难以控制,这种现象被称作转子发动机的回转效应。这种不同寻常的工作方式就决定了转子发动机的独特设计,接下来我们就通过解剖模型来看一下发动机内部的各个元素之间是怎样连接和相互影响的。
本教程的重点是自动化设置。当我们完成了整个引擎的绑定之后,仅使用一个关键帧通道就可以让它动起来。这是一个启发式的教学,希望对那些想要发掘出modo中的动画潜能的朋友们有所帮助。
In this tutorial we take a close look at many of the new animation set-up and rigging tools in modo 401. These tools allow us to rig and animate mechanically-based objects using constraints, inverse kinematics and dynamic parenting.
This project explains how to rig a rotary engine. The rotary engine was a crazy and yet beautiful piece of engineering that powered aircraft in the early years of aviation. Most famously known for powering fighter aircraft in WWI, they spun with the propeller at tremendous speed thus expelling oil in the face of the pilot and ** the aircraft difficult to handle due to the gyroscopic effect of the engine spinning. The unusual way the engine worked led to a unique design which we look at in detail in this project via a cutaway model that reveals how all the elements of the engine moved and interacted with each other.
The focus of the tutorial is automation. When finished the entire engine rig can be driven by a single keyframed channel. This is an ideal tutorial for anyone who wants to dig into what has now evolved into very capable animation system within modo.
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Shadertree Essentials Training Video
Get up to speed on modo 401 rendering techniques.
If you use modo for rendering, any time you put into learning the power of the Shadertree is well spent. In this three part video tutorial series, Ryan Drue of Luxology delves into the Shadertree while creating three beauty shots.
Each of the three images created in these instructional videos present their own challenges but they all share one thing – each makes extensive use of the Shadertree in modo 401. Working with supplied models and images, the videos will guide you through the thought processes and mechanics of increasing the visual sophistication of the final image in a step-by-step fashion. By watching and listening to Ryan explain his expert approach to getting the most out of the Shadertree, each of the three supplied videos will deepen your knowledge of this critical part of modo.
Album 17 – Shader Tree Essentials:
Includes: 3 Videos
Experience Level: Intermediate
If you need to become familiar with basic
Shadertree functionality view this
free video on Luxology TV before
embarking on these tutorials.
Software Required: modo 401
Adobe Photoshop is recommended as well.
Total Running Time: 3 hours, 26 min
http://www.luxology.com/store/17_shadertree/
modo是一款高级多边形细分表面建模工具。modo 被设计用在电影,游戏,电视,印刷和更多的其他市场。modo 联合一个高度先进即时的细分表面引擎,快速的,有柔性的和可展开的模型用工具工作,而且最具有创新的和有柔性的使用者接口之一曾经产生。由于 modo toolset 和接口的有柔性性质, modo在创造任何类型的模型上都是优良的!Luxology 的新型多边形和细分建模软件。有先进的实时表面分层引擎、快速并且灵活的模块创建工具。
modo增强增加了不少新的贴图工具,在渲染方面也进行了不少优化,无论是全局光或是光线追踪的速度都比过去有所提高。同时此版本还增加了对DXF格式的支持,允许直接输入输出2D、3D格式的DXF文件。
发布日期: 2011-6-4