本教程是由一套由3D艺术家和模型专家格兰特沃里克讲的硬皮表面技术进阶教程。这些影片包括90分钟,建模技巧周围坚硬的表面定位在3ds Max建模。他们集中在可编辑多边形模式和工作的所有相关工具,并展示如何用这种技术可以结合起来,创造TurboSmooth抛光模型。伴随着这是一个如何重新安排拓扑结构,以创造整洁网使用不同的子对象的工具解释。
3dTotal - Hard surface essentials
format MOV | 2010 | English | 1280x784 | 729 Mb
This set of tutorials are presented by the 3D Artist and modeller Grant Warwick. The videos cover 90 minutes of modeling tips that orientate around hard surface modelling in 3ds Max. They focus on working in Editable Poly mode and all the associated tools and show how this technique can be combined with TurboSmooth to create polished models. Accompanying this is an explanation on how to reorganise topology in order to create clean and tidy meshes using the various Sub-Object tools.
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发布日期: 2011-6-8