Blender 2.5大型人物角色建模教程,可应用于商业游戏,电影和动画中。通过学习每个阶段的教程,把你的建模,贴图水平提高到一个新的层次。了解如何创建实时大型游戏人物角色,包括人物的各个身体部位,并学习如何使用新的Blender 2.5软件。Blender是一款用于创造各种3D内容的套件工具,他提供建模、渲染、动画、后期处理及跨平台的3D交互制作等各方面的全部功能。
Blenderella - Character Modeling in Blender 2.5
English | 40 hours | MKV | 1440x900 | 7.89 GB
Genre: eLearning
Angela Guenette walks you through her approach on modeling a character within Blender 2.5. She demonstrates the tools used in Blender and techniques on how to create efficient topology with clean edge flow. This will facilitate the creation of facial and body deformations for rigging and animation use.
Content1 - Preparing Reference Images in Gimp.
2 - Modeling the Head.
3 - Modeling the Body.
4 - Modeling the Geometry Hair.
5 - Modeling the Clothing.
6 - Wrap Up.
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发布日期: 2011-6-17