Twinmotion 2是一款专为建筑需求而设计的工具集,它非常方便灵活,能够完全集成到你的工作工作流程中。Twinmotion 2作为一款解决方案,可适用到设计、可视化和建筑交流等领域。
Twinmotion 2结合了时下最强大的实时技术和专为建筑设计而准备的各种各样工具。
逼真渲染
在Twinmotion 2中,图像的精度和质量完全达到了现实级的水准,同时Twinmotion 2也提供了时下流行的工具,例如全局光照明、HDR等。
GPU+CPU优化
Twinmotion 2已经开发出了能够使当前显卡更加高效、多核心处理器表现更加的技术。
灯光和阴影
Twinmotion 2能够实时地显示动态阴影系统,即使是最精确、最复杂的阴影,而没有计算限制。
使用Twinmotion,你可以在几分钟内就为自己的项目创建高清图像、高清视频。通过安装单机版,你可以随时导出你的项目为.EXE文件,该文件可以作为交互3D模型被你的客户端访问。
全新的Twinmotion进行了大量的改进、改革,并增加了重要的新功能。你可以在试用期内下载试用版本去体验所有的新功能。
Twinmotion 2.2:更高性能,更稳定!
Twinmotion 2.2考虑到各种不同的配置,以达到更好的兼容性。作为一个新的版本,我们希望能够在最佳条件下支持你从Twinmotion中获得最大效益。
现在就亲身体验:Twinmotion 2.2允许每一个人都有一个新的试用期,即使你使用旧版本。
实时系统的统计窗口
在正交视图中的绘制笔刷
拖放MeshContainer到另外一个
支持对整个MeshContainer动画
备份先前保存的
复位素材
优化了在较小视窗中渲染大图
支持2011 FBX文件格式
在FBX导入时增加了凹凸贴图、反射贴图和高光贴图
替换Revit对象”功能来处理Revit文件
以2048像素生成CubeMap
Twinmotion®2 is a studio comprised of tools dedicated to the needs of architecture.
Realistic rendering in real time
The precision and quality treatment of graphics in Twinmotion2 facilitates a quality close to that of reality, thanks to the integrated physical effects that imitate the perception of the human eye.
Realistic rendering in real time
The precision and quality treatment of graphics in Twinmotion2 facilitates a quality close to that of reality, thanks to the integrated physical effects that imitate the perception of the human eye.
The inclusion of such effects is driven by our desire to give architects the elements they need to realize a project.
These effects are:
- Global illumination
Real time indirect illumination of surfaces.
- Light sources
Real time direct illumination of surfaces.
- Eye adaptation
Physical characteristics of the eye like the adaptation of the retina to a scene. The pupil dilates to let in more light during the brusque change of luminosity in passing from an exterior to an interior space for example.
- HDR
A piece of white paper seen in shadow will not display the same hue as one seen in sunshine because the difference is supplementary to the RGB information. The intensity of light modifies the perception we have of color.
Modelling Tools
Twinmotion®2 is the first complete real time studio.
However complex your architectural project might be, or the number of elements that it might hold, Twinmotion2 has a powerful intuitive tool for use at every stage.
Twinmotion®2 lets you create or import shapes which you can alter with a multitude of tools.
With Twinmotion©2 you’re in complete control, from the first stage of creation to the final render.
Twinmotion®2 has been created by architects for architects.
Every element adapts itself as a function of the environment and evolves in real time. For example, the user can constantly work at the height of a man to review the project and all the applied effects within.
Twinmotion®2 lets you place primitives on a grid and extrude them to create base architectural elements very quickly and intuitively. It’s easy to create a wall for example, because the shadows are calculated automatically.
The anchor is a very practical tool in Twinmotion®2; it lets you manipulate any point on an object in an intuitive way when you select one of its faces.
Animations
Twinmotion®2 lets you animate your scene in two different ways.
The first is traditional, temporal animation which you use with the aid of time markers.
The second, known as spatial animation, lets you animate a scene according to your position. Meaning the action occurs relative to your position in the scene.
A key strength of Twinmotion®2 is the ability to combine these two principles of animation to speed-up the pace of productivity as well as the quality of your work.
Minimum requirements :
- Operating System : Windows 7, Vista or XP (32 or 64 bits).
- Intel Core 2 Duo or AMD Athlon II processor.
- PCI-Express graphic card Nvidia Geforce 9xxx or ATI Radeon HD 2xxx with Shader Model 3.0 support or higher and at least 512 Mb of video memory.
- 2 Gb of RAM memory.
- 2 Gb available hard disk space (for full installation).
- DirectX 9.0c or higher.
- 3 button + wheel pointing device.
Recommended requirements :
- Operating System : Windows 7, Vista or XP (32 or 64 bits).
- Intel Core i7 or AMD Phenom processor.
- PCI-Express graphic card Nvidia Geforce GTX 2xx or ATI Radeon HD 4xxx with Shader Model 3.0 support or higher and at least 1 Gb of video memory.
- 2 Gb of RAM memory.
- 2 Gb available hard disk space (for full installation).
- DirectX 9.0c or higher.
- 3 button + wheel pointing device.
官方网站:http://www.therenderingkiller.com/
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发布日期: 2011-6-17