CG数据库 >> 动画设计版教程  Digital Tutors - Infiltrator Production Pipeline Vo

Digital Tutors - Infiltrator Production Pipeline Volume 5 | +project files | .flv | 2Gb

Lesson Outline (25 lessons)

In this course we will take the rigged Infiltrator and bring it to life with animation.

We'll animate the Infiltrator with a production focus, using storyboards and an animatic to assist us in making sure our animation adheres to specific instructions. We'll get into character development and learn how to go about creating performances that are convincing and, at the same time, entertaining. We'll even do a little rigging and learn how to work with Maya's robust and very efficient Referencing system to update the control rig and, in turn, automatically have those changes update in our animation file saving us plenty of time.

1. Introduction and Project Overview

3. The benefits of referencing files

5. Beginning to block out the animation

7. Blocking the Infiltrator movements

9. Wrapping up the first blocking pass

11. Smoothing out the animation

13. Fine-tuning the upper body

15. Fluttering the Infiltrator's larger shells

17. Tweaking the head and arms

19. Modifying the motion of the front right leg

21. Correcting the motion of the middle right leg

23. Fine-tuning the back right leg

25. Wrapping up the animation

2. Preparing the Match-moved scene for animation

4. Understanding the story concept

6. Finishing the first extreme pose and blocking in the next two extremes

8. Completing the blocking of the area scan

10. Adding a second blocking pass

12. Building a visibility switch to hide the Infiltrator's legs

14. Animating a build-up to the Infiltrator's fluttering action

16. Fluttering the smaller shells

18. Bringing the attention back to the legs

20. Adjusting the front left leg

22. Tweaking the middle left leg

24. Modifying the back left leg

动画设计版教程  Digital Tutors - Infiltrator Production Pipeline Vo的图片1

发布日期: 2010-10-18