CG数据库 >> 《Maya与Toxik在三维合成中的运用教程》Digital Tutors Compositing 3D into Video in Maya and Toxi

本教程是由Digital Tutors出品的Maya与Toxik在三维合成中的运用教程。

Digital Tutors- Compositing 3D into Video in Maya and Toxik

In this series of lessons we'll learn how to take the output from a motion tracker app into Maya, import a 3D model to light and render then jump into Toxik to composite it with our original footage.

We'll begin this project by setting up our motion tracked scene by adding the original footage and aligning everything to make working easier. We'll then bring in our 3d object and learn how to place it in our scene. We'll then learn how to create ground geometry and match the lighting in our original shot. We'll then setup our scene with multiple render passes and layers to make compositing much easier. After we render, we'll jump into Toxik and learn about such topics as shadow matching, color matte usage and various techniques to match our 3d render with our live action back-plate. The end result of this course will be a final color corrected shot of our 3d object in real life.

1. Introduction and Project Overview

2. Setting our image plane to test our tracked point cloud

3. Locking our Camera and Locators to the grid

4. Importing our object and integrating it into the scene

5. Creating ground plane geometry to cast shadows on

6. Bringing in our HDR Environment and matching lighting

7. Extending our ground plane and adding a curb

8. Setting up our basic color layer and passes

9. Creating a ground and object ambient occlusion layer

10. Building our two Shadow render layers for control

11. Creating a Color Matte layer to capture different pieces

12. Creating a motion vector layer and outputting it correctly

13. Making final changes to our Render Settings and rendering

14. Importing our footage and organizing our images

15. Matching our footage shadows using our shadow mattes

16. Adding shadows to the sign using our ground tools

17. Applying ambient occlusion with color correction techniques

18. Compositing our sign color passes

19. Using the Color Matte pass to tweak the sign

20. Color correcting the Legs into the right hue range

21. Color Correcting the rusty base

22. Fixing the sandbags by adding noise and heavy color correcting

23. Using our motion vectors to add motion blur

24. Creating a Film look and rendering our final sequence

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发布日期: 2010-10-23