Modeling A Rim & Tire in Maya 2011 | mp4 | 2.54Mb
Modeling A Tire Tread:
In this tutorial I show how you can model a high polygon tire tread in Maya... it's 5 videos goin' from poly modeling over a simple UV layout and finally taking a bump map to put it on the tire.
Modeling A Polygon Rim:
In this tutorial I show how you can create a polygon rim from start to finish in Maya. The whole project is split into 15 videos... starting with simple polygon modeling techniques going over to uv layout, texturing and finally rendering with mental ray.
Rim And Tire:
In this video I demonstrate how to combine the "OZ rim" with the "tire" in a new Maya scene.
Modeling A Polygon Rim:
Part 01 - Introduction And Scene Setup
Part 02 - The Basic Shape
Part 03 - Adding Detail 01
Part 04 - Adding Detail 02
Part 05 - Adding Detail 03
Part 06 - Duplicate And Merge
Part 07 - Connect The Spokes
Part 08 - Build The Inner Part
Part 09 - Finish The Inner Part
Part 10 - Get The Model Done
Part 11 - UV Layout 01
Part 12 - UV Layout 02
Part 13 - Bump Map And Texture
Part 14 - Create The Shaders
Part 14a - Model The Bolts And Vent
Part 15 - Get Ready To Render
Part 15a - Final Render
Modeling A Tire Tread:
Part 1 - Create The Basic Tread
Part 2 - Detail To The Tread
Part 3 - Duplicate And Bend
Part 4 - The Side And UV Layout
Part 5 - Adding The Bump Map
发布日期: 2010-10-23