本教程是由Digital-Tutors机构出品的3dsMax硬表面建模教程,时长:10小时12分,教程使用软件:3ds Max 2012, V-Ray ,作者:Stanislav Poritskiy ,官方发布时间:2012年5月1日,语言:英语。
3D Studio Max,常简称为3ds Max或MAX,是Autodesk公司开发的基于PC系统的三维动画渲染和制作软件。其前身是基于****DOS操作系统的3D Studio系列软件,最新版本是2012。在Windows NT出现以前,工业级的CG制作被SGI图形工作站所垄断。3D Studio Max + Windows NT组合的出现一下子降低了CG制作的门槛,首选开始运用在电脑游戏中的动画制作,后更进一步开始参与影视片的特效制作,例如X战警II,最后的武士等。
Digital-Tutors Creative Development Hard Surface Modeling Workflows in 3ds Max with Stas Poritskiy
Over the course of this 3ds Max tutorial we will look at the efficient application of the various modifiers that are available in 3ds Max and how we can use them to speed up a hard surface modeling workflow. Throughout cg-ku.com these lessons we will discover ways of troubleshooting problem topology and learn how to reproduce a 3D model from a perspective reference illustration. By the end of this tutorial you will have learned efficient modeling workflows in 3ds Max.
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发布日期: 2012-5-13