CG数据库 >> 《Zbrush与3dsmax制作游戏电影猎人角色教程》ZbrushWorkshop The Making of The Hunter

本教程是由ZbrushWorkshop机构出品的Zbrush与3dsmax制作游戏电影猎人角色教程,时长:20小时,大小:3.37 GB,MP4视频格式,作者:Jesse Sandifer,语言:英语。

ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。

ZbrushWorkshop The Making of The Hunter

Watch an industry pro create a character step-by-step

Over 20 hours of training on everything from Dynamesh to 3DS Max’s VRay….

In this workshop, character artist Jesse Sandifer takes you through the entire process of creating his recent character “The Hunter” starting with a simple sphere and Dynamesh.Along the way, Jesse covers the different brushes that he uses and how he creates production models for the film & game industry.By the end of this incredibly cg-ku.com comprehensive workshop you will have a firm grasp on how to design and produce high-quality production models using ZBrush and 3DS Max.

115网盘永久+迅雷离线地址:

http://kuai.xunlei.com/d/UUIZIDUOSOEO

或者

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《Zbrush与3dsmax制作游戏电影猎人角色教程》ZbrushWorkshop The Making of The Hunter的图片1
《Zbrush与3dsmax制作游戏电影猎人角色教程》ZbrushWorkshop The Making of The Hunter的图片3
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发布日期: 2012-5-29