CG数据库 >> 《Maya动画游戏角色制作教程》Digital-tutors Animating Next-Gen Characters in Maya

Digital Tutors - Animating Next-Gen Characters in Maya 是 Digital Tutors 公司4月最新释放的一张高质量动画游戏角色制作教程,为下一代游戏角色动漫做准备,是游戏级别的动漫水准,助您向下一代顶级三维动漫领域迈进。

教程适用于 Maya 8 及 2008 版本,长达6个多小时以项目为基础的训练。学习游戏动画的工作流程和方法,为创建游戏就绪的角色绑定,非线形动画,增加诉求,让艺术家们学习下一代游戏的角色动画。

Digital-tutors : Animating Next-Gen Characters in MayaEnglish | Video: svq3, yuvj420p, 788x648, 1109 kb/s | Audio: mp3, 22050 Hz, s16 | 2.31 GBGenre: Video training

Learn a production workflow to game animation and time-saving methods for creating game-ready characters rigs, non-linear animation, and adding appeal. Contains over 6 hours of project-based training for artists learning character animation for next-generation games.

Popular highlights include:

Rigging Techniques for Games

Scene Organization

Custom Shelves

Creating Control Objects with MEL

Constraints

Advanced Spline IK Twist control

Alias Attributes

Binding Techniques

Rotation Order

Follow-through

Exaggeration

Arcs

Timing and Spacing

Weight

Cycling Animation

Animated Transitions

Character Sets

Trax Editor

《Maya动画游戏角色制作教程》Digital-tutors Animating Next-Gen Characters in Maya的图片1
《Maya动画游戏角色制作教程》Digital-tutors Animating Next-Gen Characters in Maya的图片2

发布日期: 2011-7-20