由Digital Tutors 公司出品的Digital Tutors Introduction To Camera Animation in 3ds Max教程,3ds Max摄像机动画教程
教程所使用的软件:3ds Max 2010
This course will provide you with a foundation for camera animation in Max.
We'll cover everything from creating turntables, to techniques we can use to add more entertainment to our shots by camera animation alone. We'll learn various ways we can rig cameras and even discuss shot composition to make sure the audience knows who the significant players and objects of interest are in our scene. By the end, you'll have the knowledge you need to animate the camera confidently, producing results that can captivate an audience.
1. Introduction and Project Overview
3. Creating a Turntable Animation
5. Animating a Fly-through
7. Creating Subtle Camera Animations
9. Camera Cuts and Close-ups
11. Shot Continuity
13. The Rule of Thirds
2. Working with Safe Frames
4. Setting up Camera Rigs
6. Animating the Camera to Follow a Dynamic Action
8. Animating Camera shakes
10. The Vertigo Effect
12. Choosing Meaningful Camera Angles
14. The Triangular Composition
发布日期: 2010-10-28