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由Digital Tutors 公司出品的Digital Tutors Introduction To Camera Animation in 3ds Max教程,3ds Max摄像机动画教程

教程所使用的软件:3ds Max 2010

This course will provide you with a foundation for camera animation in Max.

We'll cover everything from creating turntables, to techniques we can use to add more entertainment to our shots by camera animation alone. We'll learn various ways we can rig cameras and even discuss shot composition to make sure the audience knows who the significant players and objects of interest are in our scene. By the end, you'll have the knowledge you need to animate the camera confidently, producing results that can captivate an audience.

1. Introduction and Project Overview

3. Creating a Turntable Animation

5. Animating a Fly-through

7. Creating Subtle Camera Animations

9. Camera Cuts and Close-ups

11. Shot Continuity

13. The Rule of Thirds

2. Working with Safe Frames

4. Setting up Camera Rigs

6. Animating the Camera to Follow a Dynamic Action

8. Animating Camera shakes

10. The Vertigo Effect

12. Choosing Meaningful Camera Angles

14. The Triangular Composition

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发布日期: 2010-10-28