本教程是由Digital-Tutors机构最新出品的Zbrush混合图形插件训练教程。
ZBrush 是一个数字雕刻和绘画软件,它以强大的功能和直观的工作流程彻底改变了整个三维行业。在一个简洁的界面中,ZBrush 为当代数字艺术家提供了世界上最先进的工具。以实用的思路开发出的功能组合,在激发艺术家创作力的同时,ZBrush 产生了一种用户感受,在操作时会感到非常的顺畅。ZBrush 能够雕刻高达 10 亿多边形的模型,所以说限制只取决于的艺术家自身的想象力。
Digital-Tutors : Using the Blend Shapes Plugin for ZBrush 4
27 min. 58 sec. |Released on June 30, 2011 |Project Files Included (186 MB) Required Software: Zbrush 4 and up, Maya 2008 and upIn this course we will learn to use the Blend Shapes plugin for ZBrush 4.
"Blend shapes are a great way to quickly add expression to our characters or otherwise deform models based on our specific design. ZBrush is particularly adept at allowing us to create those target shapes. In this series of lessons we’ll learn how to use the Blend Shapes plug-in to quickly create and export blend shapes for use in Maya. We will begin by talking about the installation of the plug-in and then take a look at its simple interface. We will proceed to create an expression for our old man character and export it quickly to Maya. While there, we will look at how to access our new blend shapes and talk about the other data that will come through with the transfer. We will also talk about exporting multiple blend shapes to create expression libraries and we'll finish up by looking at how we can export shapes for multiple subtools. Once completed, you'll be able to start transferring your own blend shapes to Maya much more quickly and easily."
6 videos in this course
1. Introduction and project overview
2. Installing the plug-in
3. Using the plug-in interface
4. Exporting single blend shapes
5. Exporting multiple blend shapes
6. Exporting blend shapes with multiple subtools
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发布日期: 2011-7-27