本教材是由Digital-tutors最新出品的 。轻松的学习建模技术和一种可定制的工作流,在Maya中进行建模。包括超过5小时以项目为基础的训练。
Maya 是目前世界上最为优秀的三维动画的制作软件之一,主要是为了影视应用而研发的,所以在出世后不久就在《精灵鼠小弟》、《恐龙》等这些大片中一展身手。除了影视方面的应用外Maya在三维动画制作,影视广告设计,多媒体制作甚至游戏制作领域都有很出色的表现。初识Maya 是目前世界上最为优秀的三维动画的制作软件之一,它是Alias|Wavefront公司在1998年才推出的三维制作软件。虽然相对于其他老牌三维制作软件来说Maya还是一个新生儿,但Maya凭借其强大的功能,友好的用户界面和丰富的视觉效果,一经推出就引起了动画和影视界的广泛关注,成为顶级的三维动画制作软件。
Digital-tutors : Introduction to Modeling in MayaEnglish | Video: svq3, yuvj420p, 788x648, 493 kb/s | Audio: mp3, 22050 Hz, s16 | 1.26 GBGenre: Video trainingEasily learn several modeling techniques and a customizable workflow to modeling in Maya with over 5 hours of project-based training. Great for new and beginning artists.
Popular highlights include:
Overview of Modeling Tools in Maya
Introduction to Various Types of Geometry
Surface Conversions
Proxy Modeling
Combining Geometry
Mirroring Geometry
Incorporating Animation to Modeling Workflow
Using a Polygon-to-Subdivision Workflow
Principles of Creating Clean Geometry
Adding Edge Resolution
Working with NURBS Curves, Surfaces, and Trims
Naming and Organizing Assets
Shader Creation and Assignment
Combining and Separating Multiple NURBS Surfaces
Manipulating NURBS Seams with Stitch
Lofting to Create Geometry using Multiple NURBS Curves
Creating Geometry along Paths with NURBS Extrude
Manipulating NURBS Parameterization
Generating Symmetrical Geometry
Extruding to Add Resolution in Specific Areas
Adding and Re-routing Edges with Split Polygon Tool
Interactively Adding Edges around Objects
Building High-res geometry with Low-res Cages
Creasing to Change Hardness of Sub-D Edges
Reshaping High-res Geometry with Lattice Deformers
Creating Interlocking Chain Links with Animated Snapshot
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发布日期: 2011-7-31