Duration 5h 30m Project Files Included MP4
Unreal Engine 4 VR Interior Tour with 3DsMax VRay
Info:
Do You Want To Walk Inside Your 3D Space?
Virtual Reality Tour with UNREAL ENGINE 4 Can Do it For YOU!
LEARN to USE FUTURE TOOLS – of ARCH VIZ Industry!
3DsMax VRay to UNREAL ENGINE WORKSHOP
What You Will Learn?
In this workshop you will learn the ENTIRE PROCESS of producing VIRTUAL REALITY walk through TOUR with UNREAL ENGINE – Based of this “LOFT” 3D Space.
Modeling and Lighting with 3DsMax & VRay (To get good reference to follow – PRO HDRI LIGHTING METHOD)
Cleanup and UVW Preparation Methods for UNREAL ENGINE
Import and Assembly 3D Space in UNREAL ENGINE
Realistic Textures Creation; Glass, Chrome, Concrete, Brick Walls, Wood, Leaves..etc.
Post Production Effects to Get PHOTO-REALISTIC LOOK in Real TIME!
Adding Realistic Lights, Ambient HDRI Map, Glow Materials and Animated Water
Building and Packaging your project to platforms; Windows, Mac, HTML5…and more.
Exporting FULL HD Videos and 4K Images in seconds!
* In the future this workshop is going to be updated, and more functions will be added, such as; turning on/off lights, opening doors, changing color/ textures of objects – And you get to ENJOY these updates for FREE!
What You Will Get?
Over 20 Video Tutorials – Step-By-Step Video Instructions
Sample Scenes for EVERY STEP
Personal 1:1 FORUM SUPPORT
LIVE Weekly Webinars (Will Be Recorded)
UNLIMITED ACCESS to Training Materials
Sample Scenes for EVERY STEP!
SPECIAL BONUS
3DsMax VRay LOFT Scene
3DsMax File includes all the models and textures + VRay TOP QUALITY Rendering Settings
Photoshop PSD file with all the Layers and VRay Passes Assembly!
How The Training Goes?
After successful payment you will get access to this workshop and be able to download all the training materials, watch the videos, repeat my technique by using our sample scenes.
IF YOU WISH – YOU CAN USE YOUR OWN SCENE! (But it must be very light – Think Low Poly Game Engine)
If you have questions or error you can upload them to our private forum and get feedback.
SO NO WORRIES – I WILL PROVIDE SUPPORT ALL THE WAY THROUGH THE TRAINING!
What You Can Do After This Workshop?
You’ll be able to use UNREAL ENGINE Temples for quick 3D Space adjustments
You’ll know how to pack and export your 3D WORLD for multiple platforms
You’ll be able to Produce Virtual Reality Tours On Your Own
You’ll capture VIDEO and export 4K images in seconds
You’ll know Basic Programing Functions and Scripts
Why You Should LEARN it NOW?
If you really interested in boosting up your skills and start introducing NEW TECHNOLOGY to your clients OR future JOB – This Workshop Is The Right One For YOU!
I’m constantly asked if I can provide VR services – and THIS topic is growing FAST – More and More Companies and Freelancers have already implemented that product in their pipeline.
STOP wasting time and trying to milk your potential with Old School techniques – UNREAL ENGINE is so EXITING to learn and the good part that you can preserve VRay Quality by using BakeToTexture method!
LEARN TO WALK INSIDE YOUR CREATION
BRING YOUR RENDERS TO “LIFE”
时间5h 30m项目文件包括MP4
虚幻4引擎VR室内游与3DSMAX VRAY
信息:
你想走进你的3D空间吗?
虚拟现实旅游与虚幻引擎4可以做到这一点为您!
学会使用未来的工具-拱,即工业!
3dsmax Vray的虚幻引擎车间
什么You Will Learn?
在这个研讨会上,你将学习整个虚拟现实行走的过程与虚幻的引擎-基于这个“阁楼”三维空间。
并用3DSMAX和vray灯光造型(得到了很好的参考遵循–亲HDRI照明法)
在虚幻引擎的清理和UVW的制备方法
虚幻引擎中的三维空间导入与组装
逼真的纹理创作:玻璃,铬,混凝土,砖墙,木材,树叶等。
后期制作的效果获得实时看photo-realistic!
添加逼真的灯光,环境HDRI贴图,发光材料和动画水
构建和打包你的项目到平台上,Windows,Mac,HTML5…等等。
在几秒钟内输出全高清视频和4K图像!
*在未来,这个研讨会将更新,更多的功能将被添加,例如:打开/关闭灯,打开门,改变颜色/纹理的对象-你可以享受这些更新免费的!
你会得到什么?
超过20视频教程-一步一步的视频说明
每一步的采样场景
个人1:1论坛支持
生活周刊研讨会(将记录)
免费获得培训材料
每一步的采样场景!
特别奖金
3dsmax Vray的阁楼场景
3dsmax文件包含所有的模型和贴图+ VRay渲染设置最高质量
PS图象处理软件PSD文件的所有图层和Vray通过装配!
训练怎么样?
成功支付后,您可以进入本次研讨会,并可以下载所有的培训材料,观看视频,重复使用我们的样本场景我的技术。
如果你愿意,你可以使用你自己的场景!(但一定很轻——想想Low Poly游戏引擎)
如果您有问题或错误,您可以上传到我们的私人论坛,并获得反馈。
所以不用担心,我会通过培训提供支持的!
这次研讨会之后你能做什么?
您将能够使用虚幻的引擎寺庙快速三维空间调整。
您将知道如何打包和导出多个平台的3D世界。
你将能够自己制作虚拟现实之旅。
你会捕获视频和导出4K图像在几秒钟内。
您将了解基本的编程函数和脚本。
为什么你现在应该学它?
如果你真的很想提高你的技能,并开始向你的客户或未来的工作引入新技术,那么这个研讨会对你来说是正确的!
我经常被问到是否能提供虚拟现实服务——这个话题正在快速增长——越来越多的公司和自由职业者已经在流水线上实现了这一产品。
不要浪费时间试图用老式的方法–虚幻引擎你潜在的牛奶,退出学习,你可以用BakeToTexture的方法保存VRay质量好的部分!
学会在你的创造中行走
把你的渲染带到“生活”