Duration 1h 30m Project Files Included MP4
Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)
Info:
What Will I Learn?
How to create realistic hair in 3D
The basics of Fibermesh
The basics of Hairsystems
Basic Lighting and Look-Dev techniques
How to finalize your render
Requirements
You should have an understanding of the basics of 3d, Maya, and Zbrush
Description
Learn how to create hair in 3D using Fibermesh and Maya Hairsystems. I will show you the basics, then go through a working example. You will learn how to generate Fibermesh, How to sculpt it with full control, and then we will export the Fibermesh as curves when we are finished. I am including a script that will take the different subtool layers exported as curves from Zbrush, and convert them to groups with Hairsystems and PFX hair strokes neatly organized in a click of a button. This is necessary when creating advanced hair with many different layers. I also go into how to light and shade the hair for a nice render. This is a great shortcut for anyone who is new to the CG Industry.
时间3000米3000项目文件包括MP4
创建逼真的三维头发的教程和玛雅(网)
信息:
我将学到什么?
如何在3D中创建真实的头发
对网的基础知识
hairsystems的基础知识
基本照明和外观开发技术
如何完成渲染
要求
你应该有3D,玛雅的基础知识的理解,和ZBrush
描述
学习如何在3D FiberMesh和Maya Hairsystems创造的头发。我将向您介绍基本知识,然后通过一个工作示例。您将学习如何生成Fibermesh,如何塑造它的完全控制,然后我们将出口FiberMesh为曲线时,我们结束了。我其中一个脚本,将不同的子层输出曲线从ZBrush,并转换成与hairsystems和PFX发招整齐地组织在点击一个按钮组。这是必要时,创建先进的头发有许多不同的层。我还研究了如何给头发着色和着色。对于任何一个刚刚进入CG行业的人来说,这是一个很好的捷径。