Duration 3h 12m Project Files Included MP4
Title: Gumroad – Houdini Procedural Lake Houses Volume 4 | 6.1G
Info:
About the course:
In these tutorial series, we will be creating procedural lake houses in Houdini all the way from generating the main silhouette to creating the final shaders and placing setdressing.
Volume 4 – Chapter 3
In the Volume 4, we will address the wall and roof patterns, which include wall borders, horizontal and vertical wood patterns, scales and shingles. We will learn how to control the randomization by introducing user-defined seed pools as well as we will tackle generation and offset of the UV coordinates with VEX and correctly placing the result geometry with accordance to the original orientation and location. When building the network, we will aim to create an organic and natural-looking outcome by using various deformations in our generators.
The product includes the project files needed for this course.
MP4文件包括项目时间3h 12M
–标题:gumroad胡迪尼的程序| 6.1g湖房子,卷4
信息:
关于课程:
在本文中,我们将创建教程》,湖的房子在胡迪尼的程序所有的方式从产生到最终轮廓创建主shaders setdressing和放置。
–第3卷4
我们将在4卷,墙和屋顶的地址模式,其中包括水平和垂直墙边界,木材模式,尺度和带状疱疹。我们将学习如何控制加载由用户定义的种子库介绍的工作人员和我们要解决的UV坐标偏移生成正确的结果和一个凸几何数据放在靠近原来的方向和位置。当建立网络的目的,我们将创建有机和自然的前瞻性多中心结果使用我们的发电机。
产品包括项目文件为本课程的需要。