Duration 5h 3m Project Files Included MP4
Houdini Engine for Unity Fundamentals
Info:
Procedural modeling is quickly becoming a must-have skill for Game Artists and Technical Artists. In this course, Fundamentals of Houdini Engine for Unity 2017, you will learn the core skills necessary to create your own procedural content for game development. First, you will learn how to construct procedural assets in the form of Houdini Digital Assets, to procedural generate models, collision meshes, material assignments, and UVs. Next, you will gain insight into the workflows and techniques that are crucial to becoming a successful procedural artist. Finally, you’ll be able to create a procedural content pipeline using Unity and the Houdini Engine. When you are finished with this course, you will have the skills needed to create your own procedural assets that will help you move forward to build your own complete procedural content creation workflow. Software required: Houdini Engine, Unity 2017.
时间5h 3m项目文件包括MP4
Houdini Engine为团结基础
信息:
程序建模正迅速成为游戏艺术家和技术艺术家必备的技能。在本课程中,Houdini Engine 2017统一基础知识,您将学习为游戏开发创建自己的程序内容所需的核心技能。首先,你将学会如何在胡迪尼数字资产的形式构建诉讼资产,程序生成模型,碰撞模型,材料分配,和UV。接下来,您将深入了解如何成为成功的程序艺术家至关重要的工作流程和技术。最后,您将能够使用Unity和Houdini Engine创建一个过程性的内容管道。当您完成这门课程时,您将具备创建自己的程序资产所需的技能,这将帮助您向前迈进,构建自己完整的过程内容创建工作流。软件要求:Houdini Engine,团结2017。