CG数据库 >> Lynda – 3ds Max: Tips, Tricks and Techniques (updated Feb 7 2018)

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Intermediate | 4h 55m | 1.85 GB | Project Files | Software used: 3ds Max

Title: Lynda – 3ds Max: Tips, Tricks and Techniques (updated Feb 7, 2018)

Info: 3ds Max is a powerful, deep, and multifaceted program, so there’s always more to learn. This weekly series aims to keep you on top of the latest tools and techniques, and introduces fresh perspectives on traditional methods for architectural and product visualization, animation, visual effects, games and virtual worlds, and motion graphics. Instructor Aaron F. Ross presents a new topic every week, spanning the full range of 3D graphics tasks, including modeling, rigging and animation, shading and lighting, camera operation, and rendering. He gives special attention to streamlining workflows, such as automation of time-consuming tasks, so your productions run more smoothly and efficiently. Come back every Wednesday for a new tutorial to expand your 3ds Max knowledge and skills.

中间| 4h 55m | 1.85 GB |项目文件|软件使用:3ds马克斯

标题:琳达–3DS MAX:提示、技巧和技术(2018年2月7日更新)

信息:3ds马克斯是一个强大的,深刻的,多方面的计划,所以总是有更多的学习。本周系列旨在使您了解最新的工具和技术,并介绍传统的建筑和产品可视化、动画、视觉效果、游戏和虚拟世界以及运动图形的传统方法。Aaron F. Ross教练每周提出一个新的主题,涵盖3D图形任务的全方位,包括建模、操纵和动画、阴影和灯光、摄像机操作和渲染。他特别关注精简工作流,例如自动化耗时的任务,这样您的产品就更流畅高效地运行。每星期三回来一个新的教程来扩展你的3ds马克斯知识和技能。