Duration 1h 4m Project Files Included MP4
Expressive Face and Hand Hybrid Animation
Info:
Most human communication happens with the eyes face and hands. In this course, Expressive Face and Hand Hybrid Animation, you will cover facial mocap and hand animation to bring your characters to life with expressiveness and believability! First, you’ll see what makes up a good face rig, and look at the face control options. Next, you’ll set up and refine your characters hands and create a library of poses. Next, you’ll see some best practices for recording facial motion capture, and creating the mapping from the data to the face rig. Finally, you’ll begin refining the performance using Hybrid Animation. After setting up the animation layers, focus will be on making the characters expressive and believable. When you’re finished with this course, you’ll know how to integrate face and hand data back into your master cinematic scenes, and attach it correctly to the character’s body for use in-game. Software required: Maya 2017, MotionBuilder 2017.
持续时间4米4项目文件包括MP4
表情脸和手混合动画
信息:
大多数人的交流都是用眼睛、脸和手进行的。在这个过程中,富有表现力的脸和手混合动画,你将覆盖面部动作捕捉和动画带给你的人物的生活与表现力和可信度!首先,你将看到什么构成了一个好的面部矫正器,看看面部控制选项。接下来,您将设置和完善您的人物的手,并创建一个库的姿势。接下来,您将看到一些记录面部运动捕捉的最佳实践,并创建从数据到面部平台的映射。最后,您将开始使用混合动画来改进性能。在设置动画层之后,重点将是使角色具有表现力和可信度。当你完成这门课程时,你将知道如何将脸部和手的数据整合到你的主电影场景中,并正确地将其附加到角色的身体内,以便在游戏中使用。所需软件:Maya 2017,MotionBuilder 2017。