CG数据库 >> 3DMotive – Modeling The Walter P99 Volume 3

3DMotive – Modeling The Walter P99 Volume 3的图片1

Duration 1h 5m Project Files Included MP4

Title: 3DMotive – Modeling The Walter P99 Volume 3

Info:

In Modeling the Walther P99, we will go over on how to create the high and low poly of…you guessed it, a Walther P99 handgun! We will first go over our reference where we will talk about the best way to approach a complicated model such as this one. Next, we will then move onto creating the body for our high poly model using clean geometry and a non destructive workflow. After that we will do a timelapse, finishing all small details on the body. Then once that is done we will move into the top part of the gun where we will use a combination of plane modeling and line modeling to get a good and accurate result. Once again, we will finish off with an timelapse of the remaining parts. During all timelapses there will still be a narration explaining the tought progress behind all the choices I make. Then finally when everything is done, we will use the non destructive workflow to turn our high poly back into a low poly and optimize it until it is a game ready model.

持续时间1小时5米项目文件包括MP4

标题:3dmotive–建模的沃尔特P99卷3

信息:

在瓦尔特P99建模,我们将如何建立高、低聚…你猜对了,瓦尔特P99手枪!首先我们将讨论一下我们将要讨论的最好的方法来处理像这样的复杂模型。接下来,我们将使用干净的几何和非破坏性工作流来为我们的高多边形模型创建主体。之后,我们将做一个展览,整理了身上所有的小细节。一旦完成,我们将进入火炮的顶端,在那里我们将使用平面模型和线模型的组合来获得一个好的和准确的结果。再次,我们将完成与其余部分的延时。在所有的timelapses的仍将是一个叙事来解释我的选择背后的思想进步。最后,当一切都完成,我们将使用非破坏性工作流程把我们的高聚回低聚,优化它,直到它是一个现成的游戏模式。