CG数据库 >> Unity 2D Fundamentals – Character Interactions

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Duration 2h 25m Project Files Included MP4

Unity 2D Fundamentals – Character Interactions

Info:

At the core of any game is the ability of the player to interact with other objects and the trigger bases used to create that interaction. In this course, Unity 2D Fundamentals – Character Interactions, you’ll discover the basics of Unity’s trigger system and how they apply to your game. First, you’ll learn how to create objects that utilize triggers to issue code. Then, you’ll learn to create a pickup and display the results of the interaction on the UI. Finally, you’ll build a closed loop system to deal with the player winning or losing the game. When you’ve finished this course, you will have the fundamental knowledge of triggers to create your own intractable objects in Unity, as well as the skills required to build your own 2D side-scrolling platformer. Software required: Unity.

时间2h 25m项目文件包括MP4

统一2D基础-角色交互

信息:

任何游戏的核心都是玩家与其他对象交互的能力,以及用来创建这种交互的触发基础。在这个过程中,Unity 2D基础-角色交互,你会发现Unity触发系统的基本原理,以及它们如何应用到你的游戏中。首先,您将学习如何创建利用触发器发布代码的对象。然后,您将学习创建一个拾取,并在UI上显示交互的结果。最后,你将建立一个闭环系统来处理玩家赢或输的游戏。当你完成本课程,你将有触发团结创建自己的顽固性物体的基本知识,以及需要建立自己的2D卷轴游戏的技巧。软件要求:统一。