Duration 1h MP4
Title: 3DMotive – Intro to Unity 2017 Volume 2
Info:
In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. Plus, we’ll see how to import custom content and models (including your own 3D models) from external tools directly into your games. In addition, we’ll see more advanced features too, including object physics, NPC intelligence, post-processing camera effects; particle systems and lot’s more. By the end of this course, you’ll be strongly positioned to create interesting games independently, and you’ll be ready to tackle more advanced challenges that push your knowledge to the next level. This is the place for all aspiring game developers to get started with confidence!
持续时间1h MP4
标题:3dmotive–介绍Unity 2017卷2
信息:
在对Unity 2017初学者教程的全面介绍中,Alan Thorn教练探索如何使用Unity引擎开始制作游戏。在短短几小时内,您将学习如何用专业级开发工具轻松地设计和构建游戏;不需要以前的经验。设计水平,定义行为和创造有趣的经验,为大家学习游戏开发软件,一步一步来。本课程探讨Unity的基本原理,如如何创建有趣的世界,如何动画和配置3D对象,以及如何为台式机构建游戏。此外,我们将了解如何从外部工具直接导入自定义内容和模型(包括您自己的3D模型)到您的游戏中。此外,我们还将看到更高级的特性,包括物体物理、NPC智能、后处理相机效果、粒子系统和更多。到本课程结束时,你将有能力独立创作有趣的游戏,你将准备好应对更高级的挑战,从而将你的知识推向下一个层次。这是所有有抱负的游戏开发者开始自信的地方!