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Duration 1h 28m Project Files Included MP4

Developing Custom Shaders in Unity

Info:

Shader development is the key to unlocking the considerable power of the GPU, to make your games look great. In this course, Developing Custom Shaders in Unity, you will learn how to write shaders in Unity, the Graphics Pipeline, and Post Processing Stack. First, you will demystify shader development by explaining the necessary basics. Next, you will explore the Graphics Pipeline and how rendering works. Finally, you will discover how to write many kinds of shaders. When you’re finished with this course, you will have a foundational understanding of the theory of rendering, what different types of shaders are good for, and how to write, optimize, and debug them. Software required: Unity 2017

持续时间1h 28m项目文件包括MP4

在Unity中开发自定义着色器

信息:

着色器开发是打开GPU相当大的力量的关键,使你的游戏看起来很棒。在这个过程中,在Unity中开发自定义着色器,您将学习如何在Unity、图形管道和后处理堆栈中编写着色器。首先,你将神秘着色器发展解释的必要的基础知识。接下来,您将探索图形管道以及如何绘制作品。最后,您将发现如何编写多种着色器。当你完成这门课程时,你将对渲染理论有一个基本的了解,不同类型的着色器有什么好处,以及如何编写、优化和调试它们。软件要求:统一2017