Duration 1h MP4
Title: 3DMotive – Intro to Unity Volume 5
Info:
In this comprehensive Intro to Unity 2017 course for beginners, instructor Alan Thorn explores how to get started making games using the Unity engine. In just a few hours, you’ll learn how to design and build games easily with professional-grade development tools; no previous experience required. Design levels, define behaviours and create playable experiences that are fun for everybody as you learn game development software, step by step. This course explores Unity fundamentals, such as how to create interesting worlds, how to animate and configure 3D Objects, and how to construct a game for desktop PCs. Plus, we’ll see how to import custom content and models (including your own 3D models) from external tools directly into your games. In addition, we’ll see more advanced features too, including object physics, NPC intelligence, post-processing camera effects; particle systems and lot’s more. By the end of this course, you’ll be strongly positioned to create interesting games independently, and you’ll be ready to tackle more advanced challenges that push your knowledge to the next level. This is the place for all aspiring game developers to get started with confidence!
持续1h的MP4
–标题:一个统一的介绍3dmotive卷5
信息:
本课程介绍到2017年全面统一的初学者介绍如何刺,沃斯通克拉夫特艾伦get开始制作游戏使用Unity引擎。只是几个小时,您将学习如何设计和建立一个游戏开发工具和专业程度的要求;没有以前的经验。定义和设计水平,behaviours创建你的经验是你好玩的游戏开发软件的人学习,一步一步。本课程从基本单位,如如何创建有趣的世界,动画的3D对象和如何配置和如何构建一个桌面PC游戏。另外,我们将在海上和自定义内容如何导入模型(包括你自己的3D模型)从外部工具直接到您的游戏。此外,我们将看到更多的高级功能,包括对象的物理解释,NPC智能相机,后处理特效,粒子系统和焊料的更多。在本课程结束时,你会强烈地独立创建有趣的游戏,你将准备解决的挑战是更先进的知识推到下一级。这是一个地方能让所有游戏开发者开始有信心!