CG数据库 >> The Gnomon Workshop – Introduction to ZBrush 4R8 Updated 2018.4

The Gnomon Workshop – Introduction to ZBrush 4R8 Updated 2018.4的图片1

Duration 16h 30m With Project Files MKV

Title: The Gnomon Workshop – Introduction to ZBrush 4R8

Info:

For over a decade, ZBrush has been the industry standard tool for digital sculpting. It is used for visual effects in blockbuster films, video game assets, toy production, fine art, and collectable sculpting as well as concept design. Introduction to ZBrush 4r8 with Madeleine Scott-Spencer provides the most comprehensive set of instructional videos ever created for ZBrush users, covering everything from the absolute basics, to more advanced sculpting and detailing topics. Over the course of 16 hours of instructional video, Madeleine provides a detailed explanation of each tool and process from a practical approach with an emphasis on technique. She also demonstrates sculpting, texturing and detailing workflows. The lessons start with a brief overview of the UI for the novice, along with a few “Quickstart” lessons on sculpting using various core techniques as well as an in depth lesson on painting creature skins from scratch using polypaint. Madeleine then moves into the individual feature sets, including all of the new features and plugins for ZBrush 4r8, including Booleans, VDM brushes, 3D Alphas, 3D Text and more, all while showing how many of the features and tools work together in a project based context. Lessons on working with ZBrush in conjunction with other 3D applications, in this case Keyshot, are also included. For a more comprehensive breakdown of the myriad topics of this title, be sure to reference the chapter list and corresponding titles.

New Chapters April 2018 Added

The Gnomon Workshop is pleased to announce that we have updated “Introduction to ZBrush 4R8”, with Madeleine Scott-Spencer to include seven chapters on the new features of ZBrush 2018: General UI Updates, Sculptris Pro, Project Primitive, New Brush Updates and PolyGroupIt.

下午4点30时与项目文件格式

标题:《ZBrush教程——4r8导论

信息:

如果在十年,已在ZBrush的数字雕刻工具的工业标准。它是用于视觉特效大片视频游戏中,玩具的生产,资产,和collectable美术、雕刻以及概念设计。导论与ZBrush的4r8 Scott Spencer马德琳提供最全面的集教学视频是用户所创造的一切东西,包括从绝对的基础,更先进的雕刻和详细说明的主题。在16个小时的教学视频课程,提供了详细的解释。每个工具和实用的方法与过程,从一个的重点技术。她也demonstrates造型、变形和详细的工作流程。本课程以简明的概述开始的新手用户,随着一些“快速入门”课的核心技术,利用各种在线雕刻和绘画在深度上生物课的一polypaint刮伤皮肤使用。马德琳然后移动对个人的功能集,包括所有的新功能和ZBrush插件是4r8 booleans刷,包括阿尔法,VDM,三维,三维显示的文本和更多的知识,多而全的功能与工具一起工作,在基于项目的环境。在ZBrush的工作经验与conjunction在线与其他3D应用程序,在这个案例keyshot,也被包括。更多的是无数的主题综合击穿这个标题,一定要在标题列表和相应的参考章节。

新的部分将由四月

Gnomon工作坊是高兴的宣布我们已经更新了“4r8导论与ZBrush的,”Scott Spencer马德琳包括七章的新特点:通用的UI更新,需要将原始的新项目,sculptris Pro,更新和polygroupit刷。