Foundry – Texturing a Product Package with Javis Jones
Info:
This tutorial builds on the “Modeling a Product Package” series, exploring unique approaches to surfacing, texturing and rendering a convincing product shot. Instructor Javis Jones walks you through the process of applying and layering images in the Shader Tree, using Shader Tree Instances, working with shaders, increasing realism with the Thin Film shader, and layering procedural textures.
铸造–变形产品的包装与Javis Jones
信息:
本教程建立在“建模产品包”系列,探索独特的方法来堆焊,纹理和渲染令人信服的产品拍摄。教练琼斯贾维斯会通过应用和在渲染树的分层图像的过程中,采用着色树的情况下,使用着色器,薄膜着色随着现实主义,和分层的程序纹理。