V-Ray 3.0 for 3ds Max Essential Training (Apr. 2018)
MP4 | Video: h264, 1280x720 | Audio: AAC, 48 KHz, 2 Ch | Duration: 6h 10m | 1.91 GB
Genre: eLearning | Language: English | Level: Intermediate
Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering. This course covers critical V-Ray concepts such as basic material creation, image sampling, color mapping, subdivs, and lighting, as well as creating in-camera effects such as depth of field, motion blur, and caustics. Author and 3D expert Brian Bradley will help you add amazing and lifelike materials and effects to your 3D models with this powerful plugin.
Topics include:
Using the new UI elements, Quick Settings, and revamped Frame Buffer
Understanding color mapping modes
Adding V-Ray light types
Working with the V-Ray Sun and Sky systems and dome light
Using irradiance mapping and light cache
Working with diffuse color maps
Making reflective materials
Creating a translucency effect
Using the new SSS and skin shaders
Ensuring quality with image sampling
Working with the adaptive subdivision engine
Controlling the physical camera
Working with FX tools such as VRayFur and VRayMetaball
Stereoscopic 3D rendering
Using Render Mask
用于3ds max基本训练的V射线3(2018年4月)
MP4视频:H264,1280X720音频:AAC,48 kHz,2 CH持续时间:6H 10M×1.91 GB
体裁:语言学习:英语水平:中级
掌握V-射线3渲染引擎的特性,并学习如何用V-Raye的最先进的工具来扩展3DS MAX的范围,例如渐进采样、皮肤和头发着色器和立体3D渲染。本课程包括关键的V射线概念,如基本材料创建、图像采样、颜色映射、子项和照明,以及在景物中产生景深、运动模糊和焦散效应。作者和3D专家Brian Bradley将帮助您添加惊人的和栩栩如生的材料和效果到您的3D模型与这个强大的插件。
主题包括:
使用新的UI元素、快速设置和修改的帧缓冲区
理解颜色映射模式
增加V型光线类型
使用V射线太阳和天空系统和顶灯
利用辐照度映射和光缓存
使用漫射颜色图
制作反光材料
产生半透明效应
使用新的SSS和皮肤着色器
图像采集保证质量
使用自适应细分引擎
控制物理相机
使用FX工具,如VRayFrand和VRayMeta
立体三维绘制
使用渲染掩模