CG数据库 >> After Effects 运动图形动画技巧培训教程

Lynda – Mograph Techniques: Shape Animation in After Effects

在After Effects运用图形层有很大的优势:精细,渲染快,兼容Illustrator结合,文件较小。

矢量图意味着我们可以无限放大而不丢失细节。

同时支持第三方插件的特效和自身层的工作。

教程中一步一步学习对AE图形动画的掌握和运用。

作者展示了如何创建自定义动画擦拭,用数学操作动画的形状和油漆他们随着时间的推移,以及矢量形状之间的变形。

There are some big advantages to using shape layers in After Effects: precise, fast rendering; compatibility with Illustrator; and smaller file sizes.

Their vector quality means the artwork can be scaled to any size while remaining crisp and sharp.

And they work with third-party effects and support layer styles.

Take a deep dive and explore how to use the shape tools to communicate ideas in an uncluttered way and make complex animations simple.

Eran Stern shows how to create custom wipe animations, use mathematical operations to animate shapes and paint them in over time, and morph between vector shapes.

包括:

创建一个基本的循环动画显示

级联的面具和模式的动画

将形状和绘画在过去的时间

揭示文本

建立一个重复的形状动画

变形形状之间的

3个小时的教程,包含工程文件,大小为457M


After Effects 运动图形动画技巧培训教程的图片1

发布日期: 2014-4-4