在本Digital Tutors教程中,我们将学习如何使用CINEMA4D中创建一个弹道导弹的打击,我们使用TurbulenceFD插件模拟火和烟雾。
使用CINEMA 4D的刚体动力学,我们将实现碎片被击中并坠落而去。
通过使用TurbulenceFD的发射器标签,我们可以再结合CINEMA 4D的动力与TurbulenceFD的模拟,让从损坏的引擎爆炸的效果。
In this tutorial we’ll learn how to create a ballistic hit within CINEMA 4D using TurbulenceFD to help with our fire/smoke simulation.
We’ll go through the many steps of setting up our ship to animate as it’s being “hit” by a ballistics object.
We’ll then utilize TurbulenceFD to help us react to this “hit” with fire and smoke.
Using CINEMA 4D’s rigid body dynamics, we’ll implement debris being struck and falling away.
By using TurbulenceFD’s emitter tags, we can then combine CINEMA 4D’s dynamics with TurbulenceFD’s simulation to give the effect of an explosion from a damaged engine.
发布日期: 2014-7-16