Welcome to Volume 2 of the Quick Start to Animation in CINEMA 4D, a series of specially constructed tutorials meant to be followed in sequence and interspersed with valuable exercises to reinforce learned concepts.
In this Volume, we’ll build on the concepts covered in Volume 1.
We’ll start by learning how to animate with constraints.
We’ll then learn about path animation, and to conclude the training, we’ll delve deeper into the FCurves Manager, learning more about the amazing tools it offers to help us bring our work to the next level.
These tutorials are designed to be taken in sequence so we really encourage you to start with Volume 1 before continuing with this section.
We also encourage you to take advantage of the assignments that follow each Volume.
These assignments will allow you to take what you’ve learned and apply those tools and techniques to your own projects.
本教程中课程:
Introduction and project overview1Introduction and project overviewWatch it now 00:55
Animating with constraints2Animating with constraints 03:48
Path animation3Path animation 06:30
Animating a jump4Animating a jump 07:00
Cycling the animation and adding moving holds with tangents5Cycling the animation and adding moving holds with tangents 04:50
Finalizing the turret’s legs6Finalizing the turret’s legs 07:43
Volume 2 Assignment7Volume 2 Assignment 01:24
发布日期: 2014-8-13