Fusionthing是一个非常强大的程序建模和动画系统插件,可以让您创建的网格而不是顶点和多边形。
两种工作模式:米松翻译
即时模式-快速的工作流程,当你知道你想要什么
对象模式-当你想要最大的灵活性,以及当你需要先进的动画
主要特性:
*Automatically and flexibly build complex meshes using simple ‘Parent’ guide meshes and ‘Child’ detail elements.
*Model/animate with meshes procedurally – a powerful complement to Cinema4D’s vertex/polygon toolset.
*Allows major structural changes to be made to highly detailed models easily and quickly.
*Advanced shape conform, interpolation and curvature correction to smoothly map child meshes onto parent meshes for a perfect fit
*‘Immediate mode’ for rapid workflow, ‘Object mode’ for maximum flexibility.
*Create seamlessly welded complex meshes (Great with HyperNURBS!)
*Probabalistic control over which ‘Child’ sub-meshes to use where.
*Over 100 control parameters giving extensive control over combining.
*Most controls keyframeable, and some can even be driven by material channels.
*Recursive detailing limited only by processor speed and memory.
*Optional probabalistic mesh selection and alignment to easily create model variations.
支持Cinema 4D R12-R16 Win/Mac
P.
S:For Mac users tester Reported that it wont work in R16, sorry, use R15 instead.
发布日期: 2014-9-24