本次更新主要是支持CC 2014版本!
Plexus是新一代三维粒子插件,和Trapcode Form很像。
功能非常强大,还可以将三维软件生成的obj导入作为发射器使用。
Plexus is a Next Generation 3D Particle System Plugin designed for Adobe After Effects.
Create stunning generative art with ease
Highly integrated into After Effects, native camera and light aware
Breakthrough modular workflow, that is infinitely configurable
Create Organic Structures using powerful replication tools
Effectors to create physical simulations
High quality custom rendering engine
Depth of field
32 Bit rendering
Control over rendering order
Plexus 2新特性:
New Layers Object: Get Point Data from not just Point Lights, but also 3D Null Layers, Spot Lights and all 3D Layers in the composition.
You can use 3D Tracking data directly without any expressions.
Facets: Generate Facets between points and control its properties based on the distance between its vertices.
You can use any lights in the composition to shade the Facets.
Facet Effectors: Modify Position, Color and Rotation properties of Facets using Noise Effector,
Spherical Effector and Layer Map Effectors.
Triangulation: Triangulate point clouds and reconstruct geometry from points automatically.
Control the properties of triangles based on the distance between vertices.
Choose between Nearest Triangles, Outer Hull and Mesh Triangulation modes to achieve different types of Triangulation.
Render Objects: Create multiple Render Objects to render multiple points/sprites/lines/facets
using the same vertex data and control them using groups.
and more: Random Sprite Modes, Improved OBJ Support, 3D Beams, 3D Splines, Instances & Echo, Instance Containers (OBJ Containers), Time-Distance Smoothing, Intuitive Graph based UI, Adobe Illustrator Export, Experimental OpenGL Renderer with HQ Depth of Field
兼容性: CS5, CS5.5, CS6, CC, CC 2014
发布日期: 2014-10-6