Yeti 是Peregrine Labs产品生产毛皮羽毛和生成,基于熟悉的工作概念的程序节点图,直接在 Autodesks Maya生成皮毛、羽毛和树叶等效果。
该工具已被开发为一个端到端的解决方案,可以方便地集成到大多数管道,轻松有效地传输和渲染生成的数据,同时保持一个艺术家友好的建立工作流目标。
Yeti 是支持不同的渲染引擎,包括Pixars Renderman, 3Delight,Chaos Groups Vray和 Solid Angles Arnold。
Yeti v1.3.14 for Maya 2013, 2014 and 2015
Yeti is Peregrine Labs product to produce fur, feathers and generating lots of things based around familiar working concepts of a procedural node graph directly within Autodesk’s Maya.
The toolset has been developed as an end to end solution that easily integrates into most pipelines with ease and built with the goal of efficiently transporting and rendering the data generated while maintaining an artist friendly workflow.
fur and hair
It’s what Yeti was built for, with numerous nodes for styling and an integrated dynamics engine all of your fur and hairneeds can be met.
feathers
A custom procedural generator takes feather creation and rendering a step further to offer an efficient artist friendly means of creating extremely high detailed plumage.
procedural workflow
Yeti has been developed to embrace the freedom and flexibility to create, change, animate and render using theprocedural graph editor integrated within Maya’s interface.
flexible grooming
Unlike traditional fur solutions Yeti grooms are not dependent on surface topology or texture UVs; this allows models to change with only minor aesthetic tweaks to the groom and strand placement anywhere on a surface.
兼容性: Autodesk Maya 2013, 2014 and 2015 – Win 64-bit
发布日期: 2014-10-27