CG数据库 >> Maya强大集群仿真插件 Golaem Crowd v3.4.1.1 Maya 2015

Golaem Crowd能够为电影创建极富吸引力的视觉和令人可信的人群,尤其是在预算紧张和制作周期也非常短的情况下。

它不仅可以创建整体的集群行为,而且还可以对单独个体的外观和运动进行控制,以达到真实可信。

Golaem Crowd插件是在真实的制作条件下进行的开发和测试,能够轻松仿真Maya中的复杂和可控的角色。

Golaem Crowd is a plug-in for Autodesk Maya that allows for the simulation of controllable characters crowds based on independent agents.

It is developed by Golaem, a France-based software company.

It is a tool to generate characters in reachable areas of the scene (e.

g.

to place an army in a field avoiding trees and rocks) While animators can use Maya tools to make the crowd characters (represented as particle) move in the scene, the plugin provides navigation behaviors to make them go from A to B autonomously.

It allows for automatic navigation mesh computation, Roadmap-basedpath planning and configurable steering behaviors (including reactive collision avoidance).

The included animation engine enables to replay previously created motion, even on characters of different morphologies.

Golaem Crowd can adapt motions to the ground and automatically compute transitions between motions, for two legged or four legged motion.

It provides: Automatic and editable skeleton mapping, biped & quadruped dedicated animation engine, automatic motion retargeting, blending & ground adaptation.

Animations can be triggered and blended by defining associated behaviors with start/stop trigger conditions.

The user interface is based on Maya workaday objects (particles, fields…).

Golaem Crowd is based on the standard animation workflow in CGI, and allows to incrementally build a scene.

Steps are validated one by one: assets, flows, population; behaviors; animation.

渲染引擎的支持

Mtoa 1.1.X

V-Ray For Maya 2.4

Mental Ray For Maya (any version)

3Delight Studio Pro 11.0.57

Renderman Studio 18.0

Windows 64bit

Autodesk Maya 2012, 2013, 2014, 2015

作品视频:


Maya强大集群仿真插件 Golaem Crowd v3.4.1.1 Maya 2015的图片1

发布日期: 2014-10-27